D&D (2024) Time to add new Armors to the table.


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How many options are there for a 14 Dex, 14 Con character?
The +2 Constitution can wear:

• Padded (+1) and Helmet (+1)
• Leather (+1) and Helmet (+1)
• Padded Suit (+2)
• Leather Suit (+2)
• Wood (+2)

And add the +2 Dexterity Dodge bonus to it, totaling 14 AC. Using the offhand for an additional shield would total 16 AC.
 

The +2 Constitution can wear:

• Padded (+1) and Helmet (+1)
• Leather (+1) and Helmet (+1)
• Padded Suit (+2)
• Leather Suit (+2)
• Wood (+2)

And add the +2 Dexterity Dodge bonus to it, totaling 14 AC. Using the offhand for an additional shield would total 16 AC.
So you have 5 ways describing 14AC?

Not sure you need a big chart for that.
 



The armor table needs a lot of work, but I would also say the same goes for shields. There's a huge variety of tactics possible with the numerous different kinds of shields in history, the classic heater shield was used very different from the Greek aspis, which were again different from the Viking round shields. It would be great if we could more variety than "Choose a +1 or +2 shield" and each shield had properties that enabled different styles of fighting.
 

The armor table needs a lot of work, but I would also say the same goes for shields. There's a huge variety of tactics possible with the numerous different kinds of shields in history, the classic heater shield was used very different from the Greek aspis, which were again different from the Viking round shields. It would be great if we could more variety than "Choose a +1 or +2 shield" and each shield had properties that enabled different styles of fighting.
Generally speaking, the shield types also correspond to Light, Medium, and Heavy.

Light shields include, buckler, Scottish targe, viking shield, and some cavalry light shields.

Medium shields include the "normal" round shields (such as Roman clipeus, Greek aspis), as well as heater and even kite.

Heavy shields include the long shields (such as Roman legionaire scuta), famous for battlefield shield formations, as well as modern anti-riot shields. In D&D mechanics, the Heavy shields actually grant Cover.
 

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