• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Dragonlance Dragonlance Adventure & Prelude Details Revealed

Over on DND Beyond Amy Dallen and Eugenio Vargas discuss the beginning of Shadow of ther Dragon Queen and provide some advice on running it.

Screenshot 2022-11-11 at 11.27.17 AM.png


This epic war story begins with an invitation to a friend's funeral and three optional prelude encounters that guide you into the world of Krynn. Amy Dallen is joined by Eugenio Vargas to share some details about how these opening preludes work and some advice on using them in your own D&D games.


There is also information on the three short 'prelude' adventures which introduce players to the world of Krynn:
  • Eye in the Sky -- ideal for sorcerers, warlocks, wizards, or others seeking to become members of the Mages of High Sorcery.
  • Broken Silence -- ideal for clerics, druids, paladins, and other characters with god-given powers.
  • Scales of War -- ideal for any character and reveals the mysterious draconians.
The article discusses Session Zero for the campaign and outlines what to expect in a Dragonlance game -- war, death, refugees, and so on.

 

log in or register to remove this ad

go back I quoted rules text on what the three good alingments mean (or go to D&D beyond it is free info)
It doesn't matter what they mean, since they are not measurable, and therefore not real.
if they drop asteroids on peopl who do not agree with them they are not good by D&D rules
The good gods are good BY DEFINITION. Good is what those gods are. If they like to eat babies, then eating babies is good. You heard of setting specific rules? Those apply to Krynn, and override anything in the PHB.
 

log in or register to remove this ad

Indeed. Ideas of good and evil in Krynn stem from the core beliefs of the setting's creators. I may not agree with them, but I respect their right to hold different views.
someone said something about personal attacks, and I can't see this as anything else then calling Weiss and Hickman bad people...
My view is they made an opps to get the story going and didn't think it through.
Your view is they hold some view that it is okay to be both good AND want to mental enslave people... and it is equally good to commit genocide including innocent people.

my way says they are writers who wrote a cool story with some flaws that in retrospect with 30 years of study you can find... yours makes them out to be monsters.
 

It doesn't matter what they mean, since they are not measurable, and therefore not real.

The good gods are good BY DEFINITION. Good is what those gods are. If they like to eat babies, then eating babies is good. You heard of setting specific rules? Those apply to Krynn, and override anything in the PHB.
they are NOT good gods if they don't follow the D&D idea of good, if there is a rule (in any edition I will except) that says alignment works different in krynn please qote it.
 

they are NOT good gods if they don't follow the D&D idea of good, if there is a rule (in any edition I will except) that says alignment works different in krynn please qote it.
Therre are no rules about alignment in 5e. Alignment is character fluff. Fluff aint rules.

That's why you can have chaotic evil paladins.
 

someone said something about personal attacks, and I can't see this as anything else then calling Weiss and Hickman bad people...
My view is they made an opps to get the story going and didn't think it through.
Your view is they hold some view that it is okay to be both good AND want to mental enslave people... and it is equally good to commit genocide including innocent people.

my way says they are writers who wrote a cool story with some flaws that in retrospect with 30 years of study you can find... yours makes them out to be monsters.
Can't really address this without going into Mormon theology, which is against forum rules, so I will have to withdraw from this discussion.
 

Therre are no rules about alignment in 5e. Alignment is character fluff. Fluff aint rules.

That's why you can have chaotic evil paladins.
fine if you don't want to look it up I will for you

Lawful Good. (LG) creatures can be counted on to do the right thing as expected by society. Gold dragons and paladins are typically lawful good.

Neutral Good. (NG) folk do the best they can to help others according to their needs. Many celestials are neutral good.

Chaotic Good. (CG) creatures act as their conscience directs, with little regard for what others expect. Copper dragons and unicorns are typically chaotic good.
 

fine if you don't want to look it up I will for you

Lawful Good. (LG) creatures can be counted on to do the right thing as expected by society. Gold dragons and paladins are typically lawful good.

Neutral Good. (NG) folk do the best they can to help others according to their needs. Many celestials are neutral good.

Chaotic Good. (CG) creatures act as their conscience directs, with little regard for what others expect. Copper dragons and unicorns are typically chaotic good.
I know what the fluff says.

Although, actually those just say good "does the right thing". It doesn't say what "the right thing" means. It actually says Lawful: society dictates what is right; Chaotic: conscience dictates what is right. So if society decides mind controlling it's citizens is the right thing to do, that is lawful good. If an individual decides blowing up a city is the only way to kill a war mongering dictator, then that is chaotic good. That's according to those definitions.

Although, it also defines them relative to dragons, unicorns and celestials - creatures that are NOT REAL.
 
Last edited:


the funny part is that it is people who WANT to play Dragonlance asking for it to be tweeked to make more sense. No one is BASHING the setting, we are saying "Hey this has some good concepts but also some bad ones, and we would like the bad ones fixed"

If anything I would say the people insisting DL doesn't work if fixed are basing it by saying it falls apart.
What I'm saying is, DL is what it is. Even the new book doesn't really change that, do complaining at this point helps no one. If you want the re-imagined DL we thought we might be getting, the solution is to use or contribute to DMsguild.
 

Pretty much this.

As someone who sees enough potential in Dragonlance to be interested while still having numerous issues with its internal logic and lack of depth, being told to just fix it myself or play in a different setting is distinctly unhelpful.
But those are your options. The book is out.
 

Into the Woods

Related Articles

Remove ads

Into the Woods

Remove ads

Top