D&D (2024) One D&D Permanently Removes The Term 'Race'

In line with many other tabletop roleplaying games, such as Pathfinder or Level Up, One D&D is removing the term 'race'. Where Pathfinder uses 'Ancestry' and Level Up uses 'Heritage', One D&D will be using 'Species'. https://www.dndbeyond.com/posts/1393-moving-on-from-race-in-one-d-d In a blog post, WotC announced that "We have made the decision to move on from using the term "race"...

In line with many other tabletop roleplaying games, such as Pathfinder or Level Up, One D&D is removing the term 'race'. Where Pathfinder uses 'Ancestry' and Level Up uses 'Heritage', One D&D will be using 'Species'.


In a blog post, WotC announced that "We have made the decision to move on from using the term "race" everywhere in One D&D, and we do not intend to return to that term."
 

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Marandahir

Crown-Forester (he/him)
well in the real world we already break down things into Order-Family-Subfamily-Tribe-Genus -Species-Subspecies
Primate-Hominidae (great apes)-Homininae-Hominini-Homo-H.Sapiens-H.Sapiens sapiens (Modern Humans)

The fact is species isnt clearly defined and the borders between species and genus are permeable, especially when you also get the issue of morphs (same species different phenotype) which probably applies to Elfs in particular. So yeah assuming they're all mammals Orcs-Elfs and Humans are certainly the same Family, maybe evensame Genus with species proliferating from there
Taxonomy has been rejecting what they teach us in grade school about Domain-Kingdom-Phylum-Class-Order-Family-Genus-Species for decades now. Cladistics is where it's at.

If we accurately represented Birds in the old Linnean binomial nomenclature, the ENTIRETY of the Bird Class would be a single Species of Dinosaur. So we either have to accept that the system is biologically bunk and can't represent actual proportional distances of relationship between thingys and we're just decided some thingys look different enough that we're starting over at a higher level of the system with them, like Birds, or else we need to throw it out and replace with visual diagrams of endlessly nested and cross-pollinating lineages.

Even modern humans are believed to be chimeric descendants of Homo erectus that developed into Homo sapiens in Africa, Neanderthals that separately split off from Homo heidlebergensis in Europe (whom probably split off from Homo sapiens in Africa before we'd call them separate from Homo erectus), and also Denisovans who are a third branch that may or may not have split off from Homo heidlbergensis or else from Homo erectus separately. Should we consider Denisovans and Neanderthals and H. sapiens as subspecies of H. sapiens, a la H. sapiens sapiens vs H. sapiens neanderthalensis? That sounds terribly close to 1800s racist "subrace" theories. Should we instead say it's just a mish mosh pool of confusion that spread out from Homo erectus at a certain point? I'd argue for this second path of action, but it doesn't help those trying to actually tell the story of who the Neanderthals and Denisova were and how important it was that these groups merged into certain populations of the core spine of Homo sapiens who make up the bulk of modern Human DNA in every one of us. And more importantly to the discussion, it doesn't help the Half-Neanderthal fans who want to play a Half-Neanderthal and are told, no, make either a Human or a Neanderthal and call them a Half-Neanderthal. Where Neanderthal is a stand in for Elf or Orc, obviously, but I don't mean to suggest that Neanderthals are elvish or orcish or half-elf fans are like cave men or stupid, nor do I mean to suggest that Neanderthals were stupid as they were clearly a very intelligent and wise people who likely just diffused into Eurasian DNA like any ancestor would over countless generations.

In any case, it's a question that we don't really need to get into any deeper in D&D, since no Player really wants to draw cladograms of the PC character options and how they all come ultimately from the same original stock of Plasmoids in the Astral Sea that crash landed in the Barrier Peaks… err… I mean…

If you ARE a player and DO want to draw those cladograms, you're probably a DM-in-waiting. But that sort of nonsense belongs in your campaign bible, NOT in the Player's Handbook or even the DM's Guide (or GODS-NO, not the Monster Manual, lest we get into discussions of the cladistic ancestry of Chimeras or even the Chromatic Dragon herself - is Tiamat a Draco rufus x azul x viridi x alba x tenebrae 5-species hybrid!!?). What we NEED in the Player's Handbook is a term that can allow subterms to exist for flavour text (a la, Eladrin are a sublineage of Elf), while allowing those subterms to stand on their own two feet as the prime term (ej. Eladrin is a lineage you can pick, and Elf is a lineage you can pick), while also allowing them to exist as a mechanical subterm (ex. Elf is a lineage you can pick and Drow is a sublineage of the Elf lineage that you can pick), while also not being demeaning (aka your Drow is SUB-Elf and that makes my full-Eladrin better than you… it's the same reason there are no sublineages of Human; we don't want suggestions of subhuman).

Species PROBABLY doesn't work here for the problems I identified above with Denisovans; claiming they're subspecies of Human suggests, even if innocuously, that these Denisovans are subhuman, and thus their descendants (largely people of Asian and Pacific descent) are subhuman by correlation. That's just REALLY icky territory we all want to avoid, even if we're not realising it when we throw around the term species and subspecies in regards to Elves and Gnomes and whatnot. It has an impact, even when you keep Humans out of it for obvious reasons (skin tone should have 0% mechanical impact on your character, full stop). Because Elves are a classic proxy for Humans. And Drow are dark-skinned, and Wood Elves can be pale North european-to-barky-brown skinned, but High Elves are almost ALWAYS portrayed as light skinned (though in my homebrew, High Elves have reddish-bronze to black skin as are closely associated with the Sun Gods, while Pallid Elves and Astral Elves are the pale ones associated with the Moon and Stars).

But in general, Drow are defined visually by their dark skin in relation to other Elves light skin. While skin tone may not be mechanically relevant to Elves, it correlates with their sublineage choice. And calling Drow a subspecies of Elf IMMEDIATELY creates the idea that they're inferior than "the default" Elf options we encounter above ground - the High Elves and Wood Elves in the free-to-start Basic Rules document, and especially the High Elf which is the only Elf option in the SRD v5.1 and is used as the Elf character in the various Starter Sets (though Wood Elf does appear as a Starter Set character in some niche Starter Set products like STRANGER THINGS Starter Set). Keeping Drow as Paid DLC in this Freemium game is okay on its own; they're a more niche character option. For today's player base, Xanathar is a much more well-known character than Drizzt - because Xanathar headlined his own 5e book and Drizzt has not, and there are more players new to the game with 5e than all previous edition players combined. So Drow doesn't HAVE to be a frontline option. But when combining that with terms like subspecies or even the until-yesterday officially-accepted jargon of "subrace," and combine it with a history of considering Dark Elves as evil by default, you get a swirl of issues that lead to Geneva, we Have a Problem. Major Tom to Ground Control, we've encountered a potentially racist concept in our Player's Handbook, how should we proceed?

We proceed by choosing the most empathetic of options. I'd argue that Ancestry is that one. And you ignore terms like subancestry and pull Wood Elf and High Elf out of the Elf block and include them as full Ancestry Options. and you include "Mixed Ancestry" as a fully moddable toolset in the DMG with a few customized takes on it in the PHB - Human/Elf Hybrid Ancestry and Human/Orc Hybrid Ancestry specifically - with a sidebar saying that all lineages can be customized for hybrid ancestries if you reference Chapter X of the DMG, and these are just the two most common custom hybrid ancestries.
 

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Charlaquin

Goblin Queen (She/Her/Hers)
While it might be canonically allowed in One when it comes out, I'm feeling like I'd have trouble with a 1/2 Thri-Kreen 1/2 Aaarakocra.
I dunno, I feel like that’s one case where picking all the traits of one “species” and none of the other is pretty fitting. Either you have an extra set of limbs you can use for manipulating objects, or one you can use for flight. No mixing and matching. 😜
 

But the term opens the door to all these nonsense arguments over taxonomy in a world of gods and wizards, which a more fitting word like ancestry wouldn’t do.
"Hmm...yes, I do believe we have a copy of "On the Origin of Species by Means of Natural Selection" in our fiction section. It was transferred from our inter-dimensional archives, so there was a titillating theory that the academics were sensible in another crystal sphere. But of course that was all soundly disproven by Elminster's definitive "Etheric Anatomies - The Twelve Embryonic Humunculi". I believe it's quoted in the forward. The volume is in our floating tower collection. Please follow me."
 


Cadence

Legend
Supporter
Species in a sense that applies pretty well to this situation goes back to at least 1561 ("Species of Homo"). The more specifically general biological sense goes to at least 1608 (used with Genus in a zoological sense about crocodiles).

These dates are more modern than many D&D things, but older than I thought they would be. The spyglass (on the D&D equipment list) looks like it goes back only to 1608.

Avoiding work and wikipediaing, it looks like Aristotle used genos and eidos that were translated as genus and species (even if they don't map exactly). And eidos is sometimes means "form". Does "form" seem odd, or does that work?
 
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Marandahir

Crown-Forester (he/him)
While it might be canonically allowed in One when it comes out, I'm feeling like I'd have trouble with a 1/2 Thri-Kreen 1/2 Aaarakocra.
You might feel like it's trouble.
Others might find it an amazing roleplaying opportunity.

What we need to be careful of is avoiding it being an amazing min-max opportunity.

That's why I suggest including Half-elf and Half-orc as example Custom Lineages in the PHB. while sidebarring other custom lineage ideas to the DMG, and then providing guidance there for all the other PHB lineages. And then a splatbook (Mordenkainen Presents Again: Monsters AND Peoples of the Multiverse?) can include a chapter on hybridising all the other lineages included in that reference tome, while also adding in popular new lineages that have shown up in splatbooks since its predecessor went to copy-editing in 2021, like say, Gem Dragonborn or Ordening Goliath (assuming that's actually a stealth playtest option for Fizban Presents: Glory of the Giants and not actually put here for the 2024 PHB, as much as I'd love it to be and would love the Firbolg to be rolled into it as a variant).
 


payn

He'll flip ya...Flip ya for real...
I suspect its too late for people not to think they're following Paizo's (and EN Publishing's) lead on this issue.
I think you are missing the point. EN World could have just used ancestry also. Making the change, and choosing how you are changing it shows thought was put into it. Says you understand why this needs to happen and are not doing it just because it makes sense in the current cultural climate. That you are not too lazy to address it yourself.
 

Amrûnril

Adventurer
Except all of this is silly because the peoples of D&D didn’t arise through evolution by natural selection and don’t have a common ancestor. Real-life taxonomy makes no sense when applied to them.

This is very much a question of setting assumptions. My default, though, would be to assume that most species in fantasy settings arose through natural selection, because the real world patterns that only make sense in light of this process are also present in most D&D settings (matching bone structures in mammalian limbs, for instance). Obviously, there are some creatures that call more strongly for a supernatural explanation (due to factors like biologically implausible hybridizations), but I think it's easier to explain these supernatural processes occurring alongside biological evolution than replacing it entirely.
 

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