robconley
Hero
I am wondering what the impact of Section 9 will be. I think to figure that out we will have to wait for the actual text of OGL 1.1 If they still use the same term "open game content" things will get interesting for the use of OGL 1.0a material with OGL 1.1.As a factual matter, let's note that the OGL 1.0a was introduced no later than 2002, before even 3.5 was released. (My 2000 print copy of the original Creature Collection has the OGL 1.0, but the 2002 original print Tome of Horrors has the OGL 1.0a).
You need to go check Section 9 of the OGL 1.0 and 1.0a. If it's Open Game Content released under either of those licenses, it can be used under the terms of any released version of the OGL, so if the OGL 1.1 has provisions for using of Open Game Content, you'll be able to use the existing content under the OGL 1.1. Maybe the OGL 1.1 will fail to include provisions for use of Open Game Content, but since we don't have the terms, we can't actually say.
The most expansive view is that OGL 1.1 users will be able to use OGL 1.0a and OGL 1.0 content. But you can't go back.
The more narrow view is that Section 9 and Section 12 are in conflict if a later version of the OGL imposes additional restrictions. Which given the press release is something Wizards wishes to do.
This is guessing but if OGL 1.1 doesn't have Section 9 then the only permission an author has to use the OneD&D content they release is OGL 1.1. They can't go back unless the license attached to the content lets them.Now, it does suggest (wandering into speculation here) that the SRD and the like for the One D&D revision will not be designated Open Game Content. Because otherwise people would just take the new Open Game Content and use it under the OGL 1.0a to avoid the reporting requirements, royalties, and the like. (WotC might well argue they can't, but it's obviously legally cleaner if they just use a new name for the content rather than arguing whether the OGL 1.0a can be used on Open Game Content released under the OGL 1.1.)