Olgar Shiverstone
Legend
1) No OGL is revoked. Create the OGL v1.0b - it is the same as v1.0a, but includes the extra words that make it clearly irrevocable. The SRD for 3e, 3.5, and 5e remain under the OGL (and now can be used under the irrevocable license).
I view this as bare minimum and non-negotiable. Anything short of this and I personally walk away from future D&D.
2) The new license is the "OneD&D Open License", or somesuch. So, not actually a new version of the OGL. OneD&D may be released under the OD&DOL, so folks who want to work explicitly with OneD&D can do so, and can't revert it to OGL.
Yes ... though I'm not sure it deserves the term "Open" at this point.
3) WotC can reserve rights to commercial videogames, software, movies, TV, novels and such. That's fair.
3a) Non-commercial software and media are allowed. Actual play programs are explicitly differentiated from other reserved media, and explicitly allowed.
Agree and sensible.
4) WotC can have rights to some royalties from big players, but they are a percentage of profits, rather than percentage of revenue. That way, a runaway success product or new publisher can't accidentally find themselves taking a loss due to royalties.
No. That isn't an open license; that's just a license. If WotC wants to see other companies' income and get a share of the revenue/profit, there should be explicitly negotiated licenses for that. Plus "share of profits" just creates Hollywood accounting...[/quote]