@S'mon - what's your opinion on the likely impact on third-party licensees using the OGL for game systems unrelated to any WoTC IP? Are these licensing arrangements extinguished too? I'm thinking of things like FATE, OpenD6, Cepheus Engine, Legend, OpenQuest, etc.
It some 3pp decided to band together and produce a D&D "clone" game, it would probably be good idea to do that as a EU based brand new company, right? It should make waging lawfare for WotC more difficult.That matches my experience and what I've seen.
Lawfare threats of spurious litigation forcing compliance are definitely a real thing in the USA; Patent Trolls are an obvious example. But I don't see how WoTC could force the defendant/respondent to spend millions pre-trial; and AFAICT that did not happen in the GW vs Chapter House saga where the issues on copyright were far more complex than the simple question here: non-terminability of a perpetual licence.
It some 3pp decided to band together and produce a D&D "clone" game, it would probably be good idea to do that as a EU based brand new company, right? It should make waging lawfare for WotC more difficult.
Here is the text of section 9:Let me phrase it this way. Take the word 'authorized' out of section 9. If our interpretation is correct does any meaning change in that section? Thus, what 'work' is the word authorized doing in that section and why does the 2nd time that section 9 mentions version is the phrase authorized not included?
I've just explained what work it is doing.My understanding of contract law is that when you include words they should normally change the meaning. Authorized if read our way just doesn't appear to be doing that.
My view is that there is no argument of the sort you are positing.Maybe WOTC's potential argument here while not flawless is a bit better than we are giving them credit for?
I'll quote S'mon from another thread, and just upthread:Anyone feeling like giving a wild a** guess (WAG) on what kind of things would/should we expect from a publisher when they move from one license to another (GPL/Paizo/OpenLicense x.x/whatever). Does the producer simply issue an update to their existing product, including the new license along side the OGL? Or would they need to make a material/substantive change to their current product before releasing it as a new version/edition with the new license and no OGL?
The text of the SRD is fully copyright protected.
Looking at UK cases on non-literal infringement such as Herbert v Ravenscroft The Spear case and the Baigent & Leigh v Random House (Dan Brown) Da Vinci Code case, I'd be fairly confident in saying that in UK Copyright Law Torchbearer definitely falls on the Da Vinci Code side of the line, non-infringing, whereas the retro-clones fall on the Ravenscroft side, infringing. Worse, if they still contain any actual 3e SRD text then without the OGL they are literally infringing. It may well be possible to publish a mechanical clone of D&D in the fantasy genre without infringing copyrights, using only non-protected ideas & mechanics, but that's a distinctly tricky operation. For a start I think you'd want to do a kind of white room operation where the game was written without any copies of D&D on hand, to avoid literal infringement. Even then you could well take too much of the structure and expression of a D&D version. I think you really need to start with a kind of clean text describing a fantasy world/genre, no rules stuff, then add in rules mechanics at the end. As an academic it would be very interesting to see the court judgement on that!But far from ideal when you have the OGL & SRD.
Back on topic, this is one of the big concerns going forward.I suspect that WoTC may have difficulties "extinguishing" the OGL v1/0a but may simply lean on Drivethrurpg / Kickstarter to enforce the usage of v1.1 only. That will kill the legacy licensing arrangements, regardless of the legal position.
I think the new licence will be offered on an opt-in basis, but it will become impossible to publish anything under the old version even if you don't opt in.
In this case there is no "parent item", and nothing is "going" from version 1.0a to 1.1.Eh... when something goes from version 1.0a to 1.1, it seems like an update to the parent item.
I'll take your word for that. I don't know much about software. I'm talking about contract law.I mean, if I published a piece of software called Organized Gaming Library and released v1.0a, and some time -- perhaps a long time, I'm a busy person -- related Organized Gaming Library v1.1, people could reasonably expect this to be an update to the same program.
Sure, OK? Again, I have no expertise in market responses to software variations. I will say that when my computer updated itself form Windows 8 to Windows 10 (? or something like that - I'm remembering an event from years ago) I didn't get angry, even though it seemed to me that what had happened was a replacement of my Windows version which meant I could no longer use the old version.Now, if I published Organized Gaming Library v1.0a some time ago and then released Organized Gaming Library v1.1 and said it's not an upgrade, but you can either switch to and continue organizing your gaming library or stop organizing your gaming library, but either way cannot continue using the old version... I think my user base might be some combination of confused, upset, and angry. Even if I was entirely clear in my notice that this... not update, this new version, would do that.
Until the whole text of v 1.1 is seen, we can't know what role "authorisation" plays under that licence, and hence what it means for that licence to state that OGL v 1.0/1.0a is not an authorised licence agreement. (I doubt very much that the formal contractual text will use the phrase "no longer".)I believe this was the intent and what those using the OGL understand.
Which is why, I would think, WotC declared in v1.1 that v1.0a is 'unauthorized'.
My understanding of 'authorized' in this context is along the lines of 'issued by an entity with the authority to do so. That is, you or I can't issue an update to OGL because I'm not with the right organization, and the janitor at WotC can't because he doesn't have the authority in the organization, etc. It can only be done by or at the direction of an appropriate officer of WotC, sort of thing. On the other hand, WotC seems to be saying either that OGL v1.0a is not authorized for use with this content (least bad interpretation) or 'OGL v1.0a is no longer a valid license' (much more bad).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.