LordEntrails
Hero
I too disagree. Roll20 and FG already have licenses. OGL 1.1, imo, is aimed directly at VTTS that do not have a license.Nope. I have never paid a nickel towards VTT specific rules. I run Foundry (prior to that, it was D20 Pro).
These are comments not directed at "VTT libraries", but to Roll20 and Fantasy Grounds.
YEp. And FG's agreement with WotC includes the ability to keep and distribute copies of WotC materials perpetually. They might revoke new sales (like they did with Volos and Xanathar's), but anyone who has bought anything onFG will always be able to access, use and download them.But I certainly agree. It seems like WotC has agreements with Roll 20 and Fantasy Ground and that's it.
And as others said, this is exactly what OGL 1.1 is aimed at stopping.For D&D I tend to use DnDBeyond and the Beyond20 browser extension rather than futzing with Roll20's character sheet.
Oh, I think with the ~100 developers they have brought on board, this is exactly what they will be working towards doing. One way to throw a wrench in Beyond 20 would be to start rendering the DDB webpages as images instead of text. There are other more aggressive things they can do as well.I'm not sure they can shut down that extension, as it doesn't actually use the OGL or contain any copyrighted text. It just tells one window on your browser what is happening on another window, and adds an overlay on your screen allowing you to roll. It's independent of any license and as hard for WotC to stop as an "ad blocker" extension.
No, they don't intend to take away anything. They intend to stop people from using DDB purchases on platforms other than DDB (or other licensed VTTs).It's another to ban thousands of users and take away the books they paid for.