WotC Ex D&D Beyond Staffers Criticize Relationship With WotC

Ex D&D Beyond Product Manager Andrew Searls and co-founder Adam Bradford have both publicly denounced a detetoriation in the platform's relationship with Wizards of the Coast. Searles, who left DDB in December tweeted publicly, seemingly in support of the OGC community, following the recent Open Gaming License news, that "IMHO, D&D is successul because of the entire community not just...

Ex D&D Beyond Product Manager Andrew Searls and co-founder Adam Bradford have both publicly denounced a detetoriation in the platform's relationship with Wizards of the Coast.

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Searles, who left DDB in December tweeted publicly, seemingly in support of the OGC community, following the recent Open Gaming License news, that "IMHO, D&D is successul because of the entire community not just because of those that legally own it."


Speaking of his departure, he said "December 16th of 2022 was my last day at Wizards of the Coast and working on D&D Beyond. This was a change for the better. It is hard to describe the feeling of working your dream job and being crushed by it at the same time. But, it is bittersweet. I will miss the people I have worked with day-in and day-out. Despite what it may seem like at times there are really good people at Wizard of the Coast that are working on D&D and D&D Beyond that love the game and the community. For my next adventure, all I can say now is that I’m more excited than I’ve ever been and I’ve wanted to work with these folks for a LONG time. One thing I know for certain, for the rest of my career, I will use technology to make ALL tabletop roleplaying games easier to play. I love this industry and I love these games."

He later went on to comment on WotC itself -- "Quick story. When DDB was first acquired by WotC, I had a conversation with someone on the WotC side. They told me that DDB was only successful because of the D&D logo and not the work we had put into it for 5 years. It’s a culture of arrogance."

He also revealed that many of WotC's staff are against the current OGL situation. In reponse to a tweet which suggested that, Searles responded "I know must of them and I can tell you everything in this statement is true."

D&D Beyond co-founder Adam Bradford, who now works for the Demiplane online tools suite, responded "This was starkly evident well before the acquisition. In the early days of the partnership, things went about as well as you could imagine, and something truly special was created as a result of that. Some top level leadership changes later, and it all took an abrupt nosedive."


D&D Beyond was launched in 2017, and was acquired by WotC in 2022 for $146M. Bradford left DDB in February 2021, along with various other staff including lead writer James Haeck, Community Manager Lauren Urban, and Creative Manager and co-founder Todd Kenrick (who now works for WotC).

 

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Mirtek

Hero
It's not that they forget. Too many members of C level aren't in it for the marathon, so you end up with a series of never-ending sprints as headcount rolls over and Golden parachutes deploy.
This. Why care where the company will be in 15 years if you have a 5 year contract and actually plan to end your stint there after three years getting send into paid garden leave with a golden handshake
 

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Lojaan

Hero
It's not that they forget. Too many members of C level aren't in it for the marathon, so you end up with a series of never-ending sprints as headcount rolls over and Golden parachutes deploy.
This. You are a CEO. You join a company. You sacrifice all of its long term feasibility and potential for success for short term gains. Leave in 5 years with a massive bonus for all the "savings" you made. Get new job as CEO. Repeat.
 

Whizbang Dustyboots

Gnometown Hero
... protected from government intervention. If this is a first amendment comment, it wouldn't apply to WotC or other corporations
There's more to free speech than that.

In the U.S., you also can't sue for damages over what is clearly an opinion.

I can say something that's obviously an opinion -- "everyone at WotC are a bunch of evil puppy eaters" -- and they cannot sue me for damages, since it's clearly not meant to be taken literally.

On the other hand, I cannot say "I have video footage of WotC staff eating puppies at a corporate retreat" because I'm saying that the puppy eating is a literal fact and it's not impossible that people who love puppies (which is pretty close to everyone) might choose not to buy products from them.

EDIT: Unless, of course, I do have the video. You cannot be successfully sued for defamation for the truth. (This is why so few journalists get sued by celebrities/politicians who claim they're going to do so. They have a sit-down with their lawyers and say "well, you did know she was 17, didn't you?" and the lawsuit never goes forward.)
 
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Zaukrie

New Publisher
That's all these brands are now. Star Wars, D&D, Magic, Marvel, Etc. Perpetual cash machines betting on nostalgia and inertia until the next "It" thing comes along. To say it's discouraging to see my favorite things turned into cash-grabs is an understatement.
That's all most of those things ever were meant to be, by the companies anyway. Maybe not the creators, but the companies? yes, 100%.

That's how things get made, because they return value to the makers.
 



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