Hello, I am lawyer with a PSA: almost everyone is wrong about the OGL and SRD. Clearing up confusion.

mamba

Legend
You think that I’m arguing that this is right? Seriously?
yes, you always were the 'wait and see, WotC is our friend, it will all turn out better than the announcement made it sound' guy to me

Maybe I misunderstood, but that is how I perceived it

I’m not arguing about the morality of this at all.
agreed, which made me think you do not care, because you only focused on the bottom line

I’m simply pointing out that in the great rush that we might be running off a cliff. Like I said I’m SCARED about this idea. I most certainly do not want it to be true.
What cliff? Not buying WotC products any more is no cliff. Not playing 5e any more (which is fewer than the not buying new material group) is no cliff. We simply switch lanes, no cliff in sight. If there is a cliff, that is a cliff for WotC, but I see it more as a speedbump now and then a steady decline over years.

They are about to throw away the one thing that ensured they would stay on top of the hill. Now they are just one TTRPG among many. The largest one, granted, but nothing special any more.
If the community manages to join together around a new core of maybe 2 or three other games, those will eat away at D&D and grow while WotC squandered its goodwill and now struggles to attract new players (CR, and all the other channels no longer draw people towards D&D in that scenario, they switched over).

They will stay at the top for years, but they ensured that there will be challengers where today they were safe that there would be none.

I’m saying that if WotC is purely focusing on the bottom line, and their bottom line isn’t being affected as much as people are assuming, then all the back and forth about “doing the right thing” doesn’t matter.
on this we agree, I still prefer to do the right thing rather than caving to corporate greed
 
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Hussar

Legend
They are about to throw away the one thing that ensured they would stay on top of the hill. Now they are just one TTRPG among many. The largest one, granted, but nothing special any more.
If the community manages to join together around a new core of maybe 2 or three other games, those will eat away at D&D and grow while WotC squandered its goodwill and now struggles to attract new players (CR, and all the other channels no longer draw people towards D&D in that scenario, they switched over).

They will stay at the top for years, but they ensured that there will be challengers where today they were safe that there would be none.
See, that right there is the assumption I'm talking about. You are assuming that the OGL ensured they would stay on the top of the hill and that with the OGL gone, they will "eat away at D&D while WotC... struggles to attract new players".

That's my worry. What if you're wrong? What you are saying here seems to be the prevailing assumption. That WotC without the OGL will no longer be safe from challengers. But, your presumption here is that A. This is true and B. WotC perceives this as true.

My fear as that A might not be true and B very much isn't true. Which is why instead of thinking that we will have a future where we have a bunch of roughly equal sized RPG producers, I worry that we will have WotC and then everyone else climbing into a tiny OSR sized niche that is largely irrelevant to the hobby.

IOW, you are assuming that a large percentage of gamers will "switch over". Or, rather, a large enough percentage that it will make a difference. I'm not at all convinced that this will be true.

Again, I'm absolutely not arguing that this is right. Not at all. I wasn't arguing wait and see before because I agreed with WotC. I was arguing that way because I really didn't want to believe that WOtC was going to be this colossally stupid. Jaw droppingly stupid. And, frankly, I do think that the best state for the hobby would be half a dozen roughly equally sized producers all banging out games. Fantastic. But, my fear is that this best case scenario won't pan out and what we will actually have is WotC producing D&D, D&D remaining as the 800 pound gorilla, and then everyone else chasing the table scraps left over.
 

mamba

Legend
See, that right there is the assumption I'm talking about. You are assuming that the OGL ensured they would stay on the top of the hill and that with the OGL gone, they will "eat away at D&D while WotC... struggles to attract new players".
Yes, the premise being that the community rallies around something other than D&D. WotC clearly has shown that they are not interested in it.

The alternative is the 3PP community simply disappears, there is no way it stays with D&D.

That's my worry. What if you're wrong? What you are saying here seems to be the prevailing assumption. That WotC without the OGL will no longer be safe from challengers. But, your presumption here is that A. This is true and B. WotC perceives this as true.
My assumption is WotC perceives this as false, because they would not try to get rid of the OGL otherwise

My fear as that A might not be true and B very much isn't true. Which is why instead of thinking that we will have a future where we have a bunch of roughly equal sized RPG producers, I worry that we will have WotC and then everyone else climbing into a tiny OSR sized niche that is largely irrelevant to the hobby.
What is your fear here, that sounds like what we have today

IOW, you are assuming that a large percentage of gamers will "switch over". Or, rather, a large enough percentage that it will make a difference. I'm not at all convinced that this will be true.
only one way to find out, and imo it probably is too late to not have to find out already

Again, I'm absolutely not arguing that this is right. Not at all. I wasn't arguing wait and see before because I agreed with WotC. I was arguing that way because I really didn't want to believe that WOtC was going to be this colossally stupid. Jaw droppingly stupid.
well, what can I say, either they are, or they think they can pull it off, they clearly do not perceive the 3PPs as having any value

And, frankly, I do think that the best state for the hobby would be half a dozen roughly equally sized producers all banging out games. Fantastic. But, my fear is that this best case scenario won't pan out and what we will actually have is WotC producing D&D, D&D remaining as the 800 pound gorilla, and then everyone else chasing the table scraps left over.
so basically today's market
 

gban007

Adventurer
so basically today's market
I could be wrong, but I think Hussar is saying would be worse than today's market, as in today's market 3PP can at least have multi million dollar kickstarters playing in the 5e space, and players can get a wide variety of content.

Whereas a potential future is no 3PP for 5e / One D&D, so existing 3PP get a lot less money doing content for other systems if they can survive at all, and 5e players / One D&D players have a lot less content available than today.
 

mamba

Legend
I could be wrong, but I think Hussar is saying would be worse than today's market, as in today's market 3PP can at least have multi million dollar kickstarters playing in the 5e space, and players can get a wide variety of content.
maybe, but in the grand scheme of things, those are still tablescraps too
 

Thomas Shey

Legend
I could be wrong, but I think Hussar is saying would be worse than today's market, as in today's market 3PP can at least have multi million dollar kickstarters playing in the 5e space, and players can get a wide variety of content.

Whereas a potential future is no 3PP for 5e / One D&D, so existing 3PP get a lot less money doing content for other systems if they can survive at all, and 5e players / One D&D players have a lot less content available than today.

That would be my guess. Though it might not be quite that tidy; there were some slightly larger viable games in the pre-3e days that were probably choked down by the D20 boom, and that might happen again. But if anyone thinks they were really competitive with D&D, they're dreaming; it was still D&D and everyone else, its just that everyone else was a somewhat larger and more vigorous group overall. That seems like the most likely case to me if Hasbro effectively murders the OGL

(But the number of 3P support companies is almost certain to drop off precipitously; I can't imagine that many people will want into it under the rules WOTC seems to want to get in place, and operating outside of it is just as risky (maybe moreso) than in the old TSR days, and there weren't that many companies seriously in there during those days, especially the 2e era).
 



Thomas Shey

Legend
that is not refuting my point ;)

No, but it basically says people's idea of the status quo is distorted. At best you can say something like Pathfinder wouldn't exist without the OGL allowing access to D&D3e, but most of the other biggest companies in the biz are not dependent on D20 derivation for their success. As I argued upthread, I'd in fact argue that the D20 boom damaged other parts of the hobby by pulling some of the oxygen out of the room.
 

Iosue

Legend
Someone on another thread (sorry can’t remember where or who) highlighted a public statement by C Williams who referred to as D&D players as fans. Their post made the observation that this term fundamentally misunderstood their customer base. This is because fans are unthinking purchasers of anything produced by, in this case, WoTC.

So, I agree that WoTC is not ignorant or malevolent, they may have simply progressed with changing the OGL and 1D&D on the basis of bad market analysis of who their customers were, what they wanted and how to draw them more toward dependence on WoTC.
I'm not even sure the market analysis was bad, per se, but I do think that WotC did not anticipate the emotional valance the OGL had (or has). I think they assumed (perhaps even rightly), that for the vast majority of their customers, the OGL was a non-factor, that the minority who made vanity products with the OGL would be happy with things remaining in 1.1 largely as they are under 1.0, since they royalties clauses wouldn't apply to them, and that for the big 3PPs, they could incentivize them to make individual non-OGL license agreements with WotC that would not be as onerous as the 25% royalty in 1.1, but still allow them a piece of the largest sellers.

It was something that occurred to me watching Sly Flourish's video on the topic. He pointed out that even under the terms of 1.1, revenue from royalties would have been peanuts (on the order of $4-5 million) compared to their bottom line. He pointed out that their next closest competitor was about 10% their size. So this wasn't about trying to grab a bigger piece of the pie, or driving out competitors, which has been borne out by the fact that they've walked back royalties, walked back invalidating 1.0 for existing products, and walked back the sub-license on OGC, the three biggest complaints (save for one).

One might think that with these problematic provisions gone, the fervor would die down. But yet it hasn't. And the reason is, people see it as a trust issue. People who don't even use the OGL to make product, who would not be personally affected by changes in it, are saying they no longer trust WotC, and don't want to play its D&D anymore, unless WotC clearly makes 1.0 irrevocable. That's amazing. WotC are essentially saying, "It's not personal, it's just business." And its customer base (or at least a significantly large and vocal part of it) is saying, "For us, business is personal."
 

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