Kyle Brink (D&D Exec Producer) On OGL Controversy & One D&D (Summary)

The YouTube channel 3 Black Halflings spoke to WotC's Kyle Brink (executive producer, D&D) about the recent Open Game License events, amongst other things. It's an hour-plus long interview (which you can watch below) but here are some of the highlights of what Brink said. Note these are my paraphrases, so I encourage you to listen to the actual interview for full context if you have time.

OGL v1.1 Events
  • There was a concern that the OGL allowed Facebook to make a D&D Metaverse without WotC involvement.
  • Re. the OGL decisions, WotC had gotten themselves into a 'terrible place' and are grateful for the feedback that allowed them to see that.
  • The royalties in OGL v1.1 were there as a giant deterrent to mega corporations.
  • Kyle Brink is not familiar with what happened in the private meetings with certain publishers in December, although was aware that meetings were taking place.
  • When the OGL v1.1 document became public, WotC had already abandoned much of it.
  • The response from WotC coinciding with D&D Beyond subscription cancellations was a coincidence as it takes longer than that to modify a legal document.
  • The atmosphere in WotC during the delay before making an announcement after the OGL v1.1 went public was 'bad' -- fear of making it worse if they said anything. The feeling was that they should not talk, just deliver the new version.
  • Brink does not know who wrote the unpopular 'you won but we won too' announcement and saw it the same time we did. He was not happy with it.
  • 'Draft' contracts can have dates and boxes for signatures. Despite the leaked version going to some publishers, it was not final or published.
  • There were dissenting voices within WotC regarding the OGL v1.1, but once the company had agreed how to proceed, everybody did the best they could to deliver.
  • The dissenting voices were not given enough weight to effect change. Brinks' team is now involved in the process and can influence decisions.
  • The SRD release into Creative Commmons is a one-way door; there can be no takeback.
One D&D
  • The intention is that all of the new [One D&D] updates they are doing, "the SRD will be updated to remain compatible with all of that". This might be with updted rules or with bridging language like 'change the word race to species'.
  • Anything built with the current SRD will be 100% compatible with the new rules.
  • Brink does not think there is a plan to, and does not see the value, in creating a new OGL just for One D&D. When/if they put more stuff into the public space, they'd do it through Creative Commons.
  • WotC doesn't think of One D&D as a new edition. He feels it's more like what happened with 3.5. They think 5E is great, but coud be better and play faster and easier with more room for roleplay, so there is stuff they can do to improve it but not replace it.
Inclusivity
  • WotC is leaning on the community to discourage bad actors and hateful content, rather than counting on a legal document.
  • They are working on an adaptable content policy describing what they consider to be hateful content which will apply to WotC's work (no legal structure to apply it to anybody else).
  • They now have external inclusivity reviewers (as of last fall) who look over every word and report back. They are putting old content through the same process before reprints.
  • Previously cultural consultances were used for spot reviews on things they thought might be problematic, but not everything (e.g. Hadozee).
  • The problematic Hadozee content was written by a trusted senior person at WotC, and very few people saw it before publication.
  • 'DnDShorts' video on the internal workings and management culture of WotC is not something Brinks can talk on, but it is not reflective of his team. Each team has its own culture.
  • In the last couple of years the D&D team hiring process has made the team more inclusive.
  • When asked about non white-CIS-men in leadership positions at WotC, Brinks referred to some designers and authors. He said 'guys like me, we're leaving the workforce, to be blunt' and 'I'm not the face of the hobby any more'. It is important that the creators at WotC look like the players. 'Guys like me can't leave soon enough'.
Virtual Tabletops (VTTs)/Digital Gaming
  • Goal is to make more ways to play ('and' not 'instead') including a cool looking 3D space.
  • Digital gaming is not meant to replace books etc., but to be additive.
  • The strategy is to give players a choice, and WotC will go where the player interests lie.

 

log in or register to remove this ad


log in or register to remove this ad

Umbran

Mod Squad
Staff member
Supporter
And then he ran away via blocking me.

Not surprised.

Mod Note:
Nor am I - the two of you were in an unconstructive spiral. Walking away was appropriate.

And yes, when folks find you obnoxious, they may leave off find something better to do with their time. People have every right to do that, and your attempt here to publicly cast shame on folks enforcing their boundaries is not appropriate.
 

Umbran

Mod Squad
Staff member
Supporter
There are people you will run into in life who will disagree with you. Handling that is part of being an adult. If someone blocks you strictly because you disagree with them... there is something that person needs to work on.

Mod note:
Oh, really? Are you sure about that?

Folks should be allowed to enforce their boundaries without third parties smearing them for doing so.

The junior high school level of social dynamics shaming stops now, folks.
 

Imaro

Legend
Disney getting into gaming isn't a silly idea. Them wanting or needing to be a free rider off of WotC is the silly thing. (And the really silly idea is Facebook having a D&D metaverse area, when they can't even manage to do online conference spaces anyone wants to use, to say nothing of something more complicated.)

They have the IP and finances to do it right and would. If Disney wanted to make a Kingdom Hearts ttrpg tomorrow, it'd be a huge hit and they'd make damned sure to have it be their own proprietary system they had locked down and monetized to the nth degree.
Disney has a ttrpg... it is their own intellectual property and proprietary system... it has not surpassed D&D. Also I think the fact that there are tons of licensed rpg's from very popular franchises that haven't been able to garner the market share D&D has. So I think this assumption isn't as cut and dry as you are presenting it.
 


mamba

Legend
And it's scary to hear someone say - even in the context - that my generation is losing its influence in the hobby industry. Even if it's true, and even if it NEEDS to be true.
Why, that the generation after me is more diverse never scared me at all.

If anything I see that as a positive when I look at the 50+ year old white folks. Do I agree with everything, no, but it does not scare me
 


mamba

Legend
True, but not sure how this is helpful. It doesn't change the fact that blocking is a passive-aggressive mechanism when used outside the realm of protecting yourself from some creep who is cyber-stalking you.
I don’t know, haven’t blocked anyone yet, do not intend to, but I can see that there are people I am just not interested in engaging with.

They certainly exist in real life, it’s just easier online
 

Jer

Legend
Supporter
Disney has a ttrpg... it is their own intellectual property and proprietary system... it has not surpassed D&D.
Do you mean the new Marvel RPG that isn't out yet, or do they have another one that I'm forgetting?
 

I don’t know, haven’t blocked anyone yet, do not intend to, but I can see that there are people I am just not interested in engaging with.

They certainly exist in real life, it’s just easier online
I hear you. I run into people on these boards that it is a lot of work to engage with. My philosophy is that I don't know everything and that anyone has the ability to teach me something. So I endure in those situations... :) But I (often) generally learn something, despite my initial misgivings, so a worthwhile process.
 

Remove ads

Latest threads

Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top