Kaodi
Legend
Absolutely yes.
Slavery is okay because the victims are white is not a good look.
Not a question of what is okay so much as a question of what is triggering.
Absolutely yes.
Slavery is okay because the victims are white is not a good look.
But if it wasn't in the book at all--there had never been slavery in it at all, a new edition was published and something else was substituted for slavery--and you read it for the first time... would you feel it wasn't enough? Would you go, "this guy is evil, but not evil enough; he needs to be a slaver for this adventure to make sense"?If a person I was playing with had an issue with slavery being referenced in our game, and I was running GoS, of course I'd remove it. But I see no reason to take it out of the book, and have no issue with it being there in the first place. If anything, having it there gives a concrete example of just evil that NPC is.
Are you still part of a marginalized group? Or just descended from one?There is very few people alive in the world not “descended from a marginalised group” and I find it troubling that you think we should be using bloodlines as a sort of barometer to who gets to veto what.
Absolutely this. You can fragment society in any number of dimensions in order to provide a framework for conflict.That's part of the beauty of building a fantasy setting - if I want social cleavages to be present in the setting, my players and I can pick and choose the ones we want and not be beholden to the specifics of Earth history.
There is very few people alive in the world not “descended from a marginalised group” and I find it troubling that you think we should be using bloodlines as a sort of barometer to who gets to veto what.
What exactly do you mean by triggering? If you had typed this 15 years ago, I would have thought you meant trigger as in something that causes overwhelming emotional distress. But these days, I'm not sure if triggering just means "I don't care for it" or "It makes me uncomfortable."Not a question of what is okay so much as a question of what is triggering.
It can mean any of those, so why not err on the side of caution.What exactly do you mean by triggering? If you had typed this 15 years ago, I would have thought you meant trigger as in something that causes overwhelming emotional distress. But these days, I'm not sure if triggering just means "I don't care for it" or "It makes me uncomfortable."
Is the assumption then that you are publishing for an audience in which there is bound to be someone who is allergic?It can mean any of those, so why not err on the side of caution.
It's like with allergens. Some people who are allergic to a food may eat it and get a stomach ache for an hour or two, while others may go into anaphylactic shock and possibly die. If you're making food for someone who's allergic, you avoid the allergen altogether; you don't add it because hey, it may just make them uncomfortable.
Yes because offense is down to the individual. There is a difference between an rpg product that nearly everyone would find offense say one where the players are recruited to capture run away slaves prior to the US Civil War, or one where some people might find offense just because slavery features in it, even though the players are hired to break free the slaves, in a fantasy setting.
You can't be banning something just because a minority of people have an issue with it, for reasons the majority disagree with, unless it actually causes some harm to that minority and they need protecting.
But there’s the trick isn’t it? We’re not talking about one product. Slavery features in DnD pretty often. Monster descriptions, setting guides, adventures. Slavery is a very common theme.
So by telling me “don’t like it, don’t buy it” you’re basically telling me I’m not welcome in the hobby.