Planescape 5 New D&D Books Coming in 2023 -- Including Planescape!

At today's Wizards Presents event, hosts Jimmy Wong, Ginny Di, and Sydnee Goodman announced the 2023 line-up of D&D books, which featured something old, something new, and an expansion of a fan favorite.

DnD 2023 Release Schedule.png


The first of the five books, Keys from the Golden Vault, will arrive in winter 2023. At Tuesday's press preview, Chris Perkins, Game Design Architect for D&D, described it as “Ocean’s Eleven meets D&D” and an anthology of short adventures revolving around heists, which can be dropped into existing campaigns.

In Spring 2023, giants get a sourcebook just like their traditional rivals, the dragons, did in Fizban's Treasury of Dragons. Bigby Presents: Glory of the Giants will be a deep dive into hill, frost, fire, cloud, and storm giants, plus much more.

Summer 2023 will have two releases. The Book of Many Things is a collection of creatures, locations, and other player-facing goodies related to that most famous D&D magic item, the Deck of Many Things. Then “Phandelver Campaign” will expand the popular Lost Mine of Phandelver from the D&D Starter Set into a full campaign tinged with cosmic horror.

And then last, but certainly not least, in Fall 2023, WotC revives another classic D&D setting – Planescape. Just like Spelljammer: Adventures in Space, Planescape will be presented as a three-book set containing a setting guide, bestiary, and adventure campaign in a slipcase. Despite the Spelljammer comparison they did not confirm whether it would also contain a DM screen.

More information on these five titles will be released when we get closer to them in date.
 

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Beth Rimmels

Beth Rimmels

Not at all, cause nothing about the first world says it was better than the worlds that came after it. (Except for maybe the Dragons)
I mean we'll see I guess but I'm talking about the general theme of that kind of myth, which is absolutely that you are lesser than the higher-quality earlier versions. Hopefully The First World does have more of "Delete this" vibe.
 

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If it isn't true, then yes, its just a bit of lore I don't like. If it is true, it lessens the value of every campaign setting by presenting them as fractured copies of the true world. This is the third time I've said it.
So, by your logic, if a new book said "Goblins believe the moon is made of cheese", that would be a bad retcon, because the fact that the moon could be made of cheese invalidates old lore.
 






You've been very clear about that, except how it hurts your setting, which I just don't get -- you quoted a whole post about how I don't get it, and didn't explain it again.
Well, I appreciate good lore, whether I play in that world or not, and I believe the First World actively damages the lore of every campaign setting.
 


Well, I appreciate good lore, whether I play in that world or not, and I believe the First World actively damages the lore of every campaign setting.
No more, even less actually, than the far realm doesn't it? I mean the Far Realm is now woven into everything and the "First World" is barely a blurb in one book that is noted as crazy dragon ideas.

I mean the far realm wasn't a thing, and then it was, and then it was everywhere. Isn't that more an issue?

Same/similar with the feywild and shadwofell actually.

How, in your opinion, @Micah Sweet is the "First World" different from the "Far Realm" or "Shadowfell" or "Feywild?" Now, I also believe there are differences, but I think they are more similar than different when it comes to damaging the lore of every campaign setting. But I am genuinely interested in your opinion of these difference, in large part you are a lot more familiar with the 2e-3e lore than I am.
 

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