Professor Murder
Hero
Ideas explored in another thread gave me a thought.
Do you view being a GM as a "leadership" position?
I think it is often forced into this roll.
Examples:
GM is often the primary party for rules knowledge.
GM is often the primary rules teacher.
GM as provider of gaming location.
GM has to figure out the schedule.
GM has to be the "bad guy" and pull the game back on track when things devolve into pop culture callbacks.
Many of these and other "background" tasks (arranging food for example) should be delegated more often.
I honestly think that having to do so much in addition to devising and running the game is a factor in the GM shortage.
Thoughts?
Do you view being a GM as a "leadership" position?
I think it is often forced into this roll.
Examples:
GM is often the primary party for rules knowledge.
GM is often the primary rules teacher.
GM as provider of gaming location.
GM has to figure out the schedule.
GM has to be the "bad guy" and pull the game back on track when things devolve into pop culture callbacks.
Many of these and other "background" tasks (arranging food for example) should be delegated more often.
I honestly think that having to do so much in addition to devising and running the game is a factor in the GM shortage.
Thoughts?