Mirrorrorrim
Hero
I appreciate your insights, but game mechanics don't reflect truth because they don't capture real world physics or biology. They are designed mechanisms based on design preferences, not truth.Disclaimer: I largely agree with you, and having ability caps based on gender is just something I'd rather not see, for many reasons. So my response to the bolded part is more in general rather than meant to be an excuse to justify gender differences in game.
That said..
I disagree that in fantasy there is no truth. There are lots of truths that we all make assumptions about. Unless otherwise explicitly noted, we assume the fantasy world works the same as our own world. Gravity. Eating. Breathing. Physics. Etc. The key is the "explicitly noted" part. For things that differ from the real world's expectations, we generally have rules for that.
Here are many rules that don't reflect real world science, or the game just flat out ignores when convenient:
Ability Scores
Light
Vision
Hearing
Jumping
Swimming
Encumbrance
Armor Class
Hit Points
Species interbreeding
Gravity
Falling
Flying
Burrowing (30 feet in 6 seconds?)
Time (and what can be done in 6 seconds, to start)
... and that nowhere near an exhaustive list.
It is all made up pseudoscience at best. So if someone is designing the physics of a fantasy universe, design them in a way that makes it fun and inclusive. Let exclusionary preferences live in home games.
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