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D&D (2024) How did I miss this about the Half races/ancestries

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Me not really.

This thread kind of fortifies my belief that WOTC is either too beholden to the old guard or make up disproportionately by the old guard in both design and business that they either are unable to or afraid of new ideas become the core of D&D. But this thread proves that the D&D community is. And since now WOTC IS sensitive to community thought, they likely will change with it.

I mean.. they tried aardling. Aardling only failed because they halfheartedly did so and would not commit to the flavor.

The flaw is in thinking that this thread, or the extremes presented as normal takes, are actually a representation of reality and the majority.
 

What would your solution be here if you believe that the old guard is making WotC handle it wrong?
Support them being creative and allowing them to inject new ideas into the core of 5e.

Urge them not to take the safe and easy route as the seemingly sense of security is a ruse. Few like boring. Especially those who stuck with 5e.

Encourage WOTC to either pick a side or support both. WOTC has to get there is no one size fits all. There is no option that will get you 90% of D&D Fans. It's a pipe dream.
 

What would your solution be here if you believe that the old guard is making WotC handle it wrong?

What would your solution be here if you believe that the new intake is making WotC handle it wrong? ;)

At the moment they don't seem to be pleasing anyone.

Still you folks don't need to worry about this old guard, I'm not answering the surveys. I'm happy to past this version of D&D off to a new generation and see what they do with it.
 
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Support them being creative and allowing them to inject new ideas into the core of 5e.

Urge them not to take the safe and easy route as the seemingly sense of security is a ruse. Few like boring. Especially those who stuck with 5e.

The counter point to that is most people don't like dramatic change either.
 


What would your solution be here if you believe that the new intake is making WotC handle it wrong? ;)

At the moment they don't seem to be pleasing anyone.
If I'm clearly in the minority, then WotC should listen to the majority. If it was completely unpalatable for me, then I'd just have to find another system.
 

The counter point to that is most people don't like dramatic change either.
The counterpoint to that counterpoint is that trying out new exciting changes and ideas is one of the points of an open playtest.

However WOTC's first instinct on every part of the playtest was to tone everything down and water out all the spice.

Play an elf and say your ears are less pointy is one of the least imaginative solutions to the issue out there. I know Crawford, Perkins, and the rest can think up better stuff and it's shocking that the first proposed revisions of the races and classes have been at this level in some areas.
 

This thread kind of fortifies my belief that WOTC is either too beholden to the old guard or make up disproportionately by the old guard in both design and business that they either are unable to or afraid of new ideas become the core of D&D. But this thread proves that the D&D community is. And since now WOTC IS sensitive to community thought, they likely will change with it.
I don't think they care about the old guard. Nor should they, we're not their primary customers.
 

I’m saying it’s something that rarely if ever comes up in play. And considering you agreed with my point - one sleep spell months ago- and the next poster after me said their experiences mirrored mine,I’m kinda surprised about the level of push back here.

My initial point was that I wonder if WotC has learned that there is a significant number of players who don’t really care about racial mechanics when choosing a race. It would nicely explain why WotC is de-emphasizing racial mechanics.
So it appears your post boils down to. Elf are immune to sleep and most charms so I use those things anymore. But I will post here when a module I running has sleep or charm.
 

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