Blue Orange
Gone to Texas
I always thought it was interesting medicine is one of the most INT-heavy and sciency professions in the modern world, but in D&D gets shunted to WIS, because of the need in 1st ed to have different prime requisites for magic-users and clerics. WIS doesn't even really make that much sense for clerics (I always preferred games that had a Piety stat), because an unworldly cleric with no common sense is a real religious archetype--lots of mystics rejected the physical, mundane world.
Shrug, path-dependence...
Hope everything turns out well, doctorbadwolf!
Shrug, path-dependence...
Hope everything turns out well, doctorbadwolf!