Well, I AM a sucker for a good elaboration.
I agree with all this. I may go along with DMing that is not to my taste or outright bad for any number of reasons, including:
- I may not know any better;
- the DM is my friend/relation and the relationship matters more than the game;
- the DM is new, but is learning.
But your original post did spark a different thought.
There seem to be two currents of thought. There are those who believe that the majority of the DMs who engage in conduct that is not fun for the players (mainly excessive or arbitrary use of DM power) are doing so because they are immature or don’t care about the player experience. While there is recognition that some of these DMs may simply have poor social skills or learned from a poor DM themselves, the majority of the “bad DMs” are “bad apples”. Naturally, this view influences the proposed response. Why should rules limit DM authority if bad DMs are just going to ignore it? My main criticism of this school of thought is that generally speaking, it discourages fixing problems. “Some DMs are bad, there’s nothing to do, them’s the breaks.”