GMMichael
Guide of Modos
Hmm. Now I wonder if my game passes the Dustyboots test:One of the first things I look at when looking at a D&D-style RPG is whether I can play a traditional D&D illusionist in it, where there are gnomes and how much of the 3.5 SRD is woven through it, as it's a good lingua franca for fantasy RPGs to use, given how many people are familiar with WotC-era D&Disms.
Can play a gnome? Small size perk, speak with animals (hero point)...check.
Can cast illusions? Alter 1, Illusion 4, Lamp 1, Ruse 3...check.
How much 3.5 woven through it? I really hope it's not more than 5%. Or a natural 1.
Didn't... Pathfinder do this? Shadowdark looks awesome, but I would just ruin it for myself if I looked at it and asked, "how aren't you 3.5?"Are there things you wish had been brought forward from the 3.5 SRD?