D&D 5E Phandelver & Below's Full Description

On Amazon you can read the full back cover text of September's Phandelver and Below: The Shattered Obelisk. The description includes hint at a villainous cult to a malevolent entity, a bestiary of over 20 new creatures, a magic appendix, and a double-sided poster map. The hardcover comes out on September 19th, with Beadle & Grimm's deluxe edition following in October. Uncover a new threat to...

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On Amazon you can read the full back cover text of September's Phandelver and Below: The Shattered Obelisk. The description includes hint at a villainous cult to a malevolent entity, a bestiary of over 20 new creatures, a magic appendix, and a double-sided poster map. The hardcover comes out on September 19th, with Beadle & Grimm's deluxe edition following in October.


Uncover a new threat to Phandalin in this timeless dungeoneering adventure for the world’s greatest roleplaying game.

Phandelver and Below: The Shattered Obelisk is a high-fantasy adventure that begins in the beloved town of Phandalin as it faces unimaginable danger. Whether the heroes are newcomers to Phandalin or are returning after the acclaimed Dungeons & Dragons adventure Lost Mine of Phandelver, they discover hints of a threat lurking below the town. The heroes soon learn that the cult of a malevolent entity has set its sights on transforming Phandalin into the capital of its evil empire. To save the town from oblivion, the heroes must uncover a nefarious plot and confront the otherworldly cultists directly.
  • Offers new Dungeon Masters and players the opportunity to dive into their first full-fledged Dungeons & Dragons adventure
  • Retains the beloved Lost Mine of Phandelver quests that unfold into a brand-new adventure with classic D&D themes and a tinge of horror
  • Presents a bestiary with approximately two-dozen new creatures that showcase psionic magic, body horror, and more.
  • Provides a magic appendix that includes new consumable metamagic items, Netherese amulets, and duergar magic
  • Includes a double-sided poster map with the Phandalin region on one side and the town of Phandalin plus key encounters in the adventure on the other
 

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Parmandur

Book-Friend
I don't think there is any indication that WotC is targeting the 2024 release that young, is there?
All D&D books are marketed at people ages 8-24, so people who were between the ages of not being born (my 8 year old son, for instance) and 15 when Lost Mines came out.
 

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Parmandur

Book-Friend
I'd be surprised if WotC was marketing D&D to 8 year olds.
As a parent of an 8 year old (and my 6 year old digs all this, too), I can assure you that they are, quite actively, and younger too, since that'sthe growth market:








 
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Reynard

Legend
As a parent of an 8 year old (and my 6 year old digs all this, too), I can assure you that they are, quite actively, and younger too, since that'sthe growth market:








I mean, none of those are the actual D&D game rule books. of course they are priming younger kids, but the actual material in the D&D books themselves has the distinct odor of precocious 12 year old wafting off it. Of course, there are also the millenials who discovered 5E early on who were in their early to mid 20s who are now parents, so it is no surprise WotC is marketing the BRAND to younger kids. Just like they did in the 80s. But the game itself is not designed for that group. It is "all ages" content wise in the way Star Wars is (that is, completely sanitized for sex and foul language, and pretty violent without the gore).
 

Parmandur

Book-Friend
I mean, none of those are the actual D&D game rule books. of course they are priming younger kids, but the actual material in the D&D books themselves has the distinct odor of precocious 12 year old wafting off it. Of course, there are also the millenials who discovered 5E early on who were in their early to mid 20s who are now parents, so it is no surprise WotC is marketing the BRAND to younger kids. Just like they did in the 80s. But the game itself is not designed for that group. It is "all ages" content wise in the way Star Wars is (that is, completely sanitized for sex and foul language, and pretty violent without the gore).
Sure, but that's a small temporal accident. Those precocious 12 uear olds were still in diapers when Lost Mines came out.

My 6 year old and 8 hear old have played 5E, and read the actual game books (they particularly liked Radiant Citadel). This stuff isn't rocket science.
 



Whizbang Dustyboots

Gnometown Hero
Indeed: from 1979 when T1 dropped till 1985 when Temple of Elemental Evil came out was just 6 years, compared to nearly a decade here...
Let's hope there's not a comparable plummeting in quality between Lost Mines and the new book. Temple of Elemental Evil was heartbreaking for a lot of us who waited for six years for something as good as T1, but just more of it.
 

Parmandur

Book-Friend
Let's hope there's not a comparable plummeting in quality between Lost Mines and the new book. Temple of Elemental Evil was heartbreaking for a lot of us who waited for six years for something as good as T1, but just more of it.
I just got the big T1-4 Goodman Games set this Christmas, which is my first direct exposure to either T1 or T1-4.

I think the current WotC design team has the ability to make a more organic extension, we'll see soon.
 


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