Thoughts on the updated monk?
My initial feelings are: minor improvement to the base class, where more is needed. In particular, why is WotC so averse to letting monks be monks right from level 1? Let them use discipline points (calling them di points from now on) right from level 1, and let them add their wisdom modifier to the number of di points available. More thoughts to follow.
My own initial thoughts:
Give the monk a fighting style at 1st. (most will pick Unarmed Fighting)
Let Martial Arts Dice apply to Monk Weapons. (In the play test, they don't).
Keep Monk Weapons in name and in design both for fun and Backward compatibility with abilities that use the Monk Weapon name.
Make Unarmed Strikes a Melee Weapon giving them access to the Martial Mastery properties in the play test. Give Monks mastery of Unarmed Strikes.
Let any weapon proficiency that the Monk gains make that weapon a Monk Weapon
Drop Ki Point requirement for Patient Defense and Step of the Wind entirely. (Instead of reducing it on Step of the Wind).
Give the Monk 2 plus Wisdom Bonus Ki Points at 2nd. Add a feat let the Monk gain more if they want more.
Don’t Nerf Stunning Strike. It’s already hard to pull off. Making it once per turn disconnects it from the monks central ability in combat, making a lot of strikes.
Drop the awkward, un-fun and pointless name changes of things.
Heightened Metabolism should just be part of what Martial Discipline does. This would also allow Perfect Discipline and Superior Defense to move up to earlier levels.
Perfect Discipline and Superior Defense are good but need to be at earlier levels.
Bring Back Perfect Self. Defy Death is not bad but there is already a monk sub-class that can do this at 11th.
Fix the 5E Sub-classes. They are ALL bad. Just different levels of bad.