Whizbang Dustyboots
Gnometown Hero
Truly an unpopular opinion!Gnomes are the worst race, utterly pointless except for their stupid hats.
Truly an unpopular opinion!Gnomes are the worst race, utterly pointless except for their stupid hats.
Not so much.Truly an unpopular opinion!
i disagree that you need and/or ought to be putting every available species in your game just because they exist as an option, however just because you have only a handful of species in your world that doesn't mean the ones you include need to be the 'core four' and other 'default' species.If you’re going to have non-human options for players, you should go whole hog and include all sentient species as options. Limiting things to the classics is just lazy. Only doing a handful of “non-standard” fantasy races is equally lazy.
It’s only the weird need to have each race be mechanically distinct from the start that makes the idea of letting players pick any sentient race a problem. Setting like Planescape really shine a spotlight on how silly this false limit really is.
There should only be three alignments.
Good, Neutral, and Evil. Law/Chaos has precedent in Anderson and Moorecock, which isn't nothing. But, Good/Evil has had precedent in the literary and philisophical traditions of most human cultures throughout the world for thousands of years.
Oh. No. I’m talking about making them all options for the game system as a whole. Not including them all in every game played at every table. Some settings don’t work well with that and some referees aren’t interested. I’m 100% on board with restricting available options at the table. I’m also 100% for making any and all sentient species options for the game as a whole. The referee can still tell the players which options are available for their game at their table.i disagree that you need and/or ought to be putting every available species in your game just because they exist as an option, however just because you have only a handful of species in your world that doesn't mean the ones you include need to be the 'core four' and other 'default' species.
oh you mean none of the 'this species is typically exclusive to the [XYZ] setting' sorta thing, and stuff like common/uncommon/rare species designations?Oh. No. I’m talking about making them all options for the game system as a whole. Not including them all in every game played at every table. Some settings don’t work well with that and some referees aren’t interested. I’m 100% on board with restricting available options at the table. I’m also 100% for making any and all sentient species options for the game as a whole. The referee can still tell the players which options are available for their game at their table.
I think we’re talking past each other.oh you mean none of the 'this species is typically exclusive to the [XYZ] setting' sorta thing, and stuff like common/uncommon/rare species designations?
Law/Chaos has literary, ideological, philosophical, and ethical precedent in the Chaoskampf motif found in the human mythic tradition of ancient Greece, Egypt, Mesopotamia, the Bible, and many other world cultures.There should only be three alignments.
Good, Neutral, and Evil. Law/Chaos has precedent in Anderson and Moorecock, which isn't nothing. But, Good/Evil has had precedent in the literary and philisophical traditions of most human cultures throughout the world for thousands of years.