To be fair, I get player declarations. I really do. I mean, even when we were kids, and my friend's PC found, trained and started riding a giant eagle, and he said to me, the DM: "Wouldn't it be cool if I had a claw on a chain that I could attack with? Could we try to do that?" And three sessions later, after having to melt his precious armor, he had that exact weapon. That is a player creating the fiction. But, there is a clear distinction - it is out of character. And even if it was in character, it would probably be one of those in/out of characters.
But what you want. What you really really want, are simple examples. And...
The examples you crave will never be given without a long, ponderous, and often heavy-handed dose of vocabulary of non-succinct terms. I have read this book before, and it never ends the way I want it to.
Well, I don't necessarily want examples
per se. I just keep getting told that a huge swathe of TTRPGs out there very specifically work by having a rule on page XX which explicitly says that the player can just instantly fiat declare that they have an advantage or benefit, and further, that the GM can do
absolutely nothing but agree unquestioningly.
I have asked for no more than the
name of an RPG that works like this, where it is explicitly written on the page. I'm perfectly happy to go look it up myself, as I did with Fate and Blades in the Dark. Now, if I am unable to find the rules text or commentary upon it, then perhaps I might not be so accepting, but I am quite willing to do the legwork here. Instead I have repeatedly gotten platitudes, with the exception of a handful of cases that
literally don't say what is claimed here (e.g. DW's Spout Lore move doesn't let players declare anything at all except how they learned a fact...that the
GM told them.) Rather than a response on how these things actually are the unacceptable thing—player declares, without constraint, fiat advantage and GM has no choice but to accept it—I have had all sorts of side conversations and responses that
I am somehow insulting D&D or engaging in inappropriate argumentation or whatever.
I just...I keep being told that the way I play involves,
in the explicit rules, openly crappy behavior from the player with
literally absolutely no defense for the GM. I have asked prople to demonstrate this. No one has. Yet somehow it continues to be okay to make these completely false claims about essentially an entire branch of gaming, while it is utterly unacceptable to merely
speak in aggrandized words about the criticisms.
I'm terribly, terribly tired of being told that essentially every version of a playstyle ALWAYS contains an absolute horror show, and when I ask (politely, impolitely, angrily, doesn't matter)
which games these are,
nobody can actually answer.