WotC Hasbro CEO Chris Cox, "I would say that the underlying thesis of our D&D business is all about digital,”

Wow, talk about people with axes to grind. Yeesh.

WotC is greedy. D&DOne is a giant cash grab. WotC is incompetent. My bingo card is almost full, how about anyone else?

I'm sorry, but you don't have year on year of fantastic growth for almost ten years if you're incompetent. And that's what we've had. 2016 to now - seven years of year on year record breaking growth. But, WotC is leaving money on the table? WotC is "just lucky"?

How long do you have to be fantastically successful before it stops being "just luck"?
 

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Wow, talk about people with axes to grind. Yeesh.

WotC is greedy. D&DOne is a giant cash grab. WotC is incompetent. My bingo card is almost full, how about anyone else?

I'm sorry, but you don't have year on year of fantastic growth for almost ten years if you're incompetent. And that's what we've had. 2016 to now - seven years of year on year record breaking growth. But, WotC is leaving money on the table? WotC is "just lucky"?

How long do you have to be fantastically successful before it stops being "just luck"?

When the bubble pops.
 


Wow, talk about people with axes to grind. Yeesh.

WotC is greedy. D&DOne is a giant cash grab. WotC is incompetent. My bingo card is almost full, how about anyone else?

I'm sorry, but you don't have year on year of fantastic growth for almost ten years if you're incompetent. And that's what we've had. 2016 to now - seven years of year on year record breaking growth. But, WotC is leaving money on the table? WotC is "just lucky"?

How long do you have to be fantastically successful before it stops being "just luck"?
Think about spelljammer. Legacy product, highly anticipated, lots of buy in from people. Was it a good product? Did it sell (initially) because it met expectation, or was it more about the hype? That’s before we even get to the art controversy. So they seem to have certain built in advantages but there’s still a disconnect when it comes to delivery
 

Think about spelljammer. Legacy product, highly anticipated, lots of buy in from people. Was it a good product? Did it sell (initially) because it met expectation, or was it more about the hype? That’s before we even get to the art controversy. So they seem to have certain built in advantages but there’s still a disconnect when it comes to delivery
I read recently that SJ is the top selling adventure on Amazon right now, so it isn't just "initially."
Also, I'm not sure your point here? They are producing the most successful DnD product ever, and people are still saying that WotC sux and doesn't know what they are doing.
 

From what I remember, you've been predicting that the bubble is going to burst any day now since 2014. ;)

Nope it won't last forever idk when it will pop or deflate. I bought 5E on release in 2014 asap. Think we are gonna go with oneD&D but probably not for 6 months to a year.
 





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