Imagine the following game: a group of people sit in a circle, and one of them tells a story. At certain points in the story, the story-teller pauses mid-sentence, at the point where a noun is required (eg ". . . and then she meet a . . . ") and points to one of the other people, who is obliged to provide a noun, which the story-teller incorporates as they go on with the story.
This sort of game happens in primary school classrooms.
Suppose that a child, familiar with this game, then discovers RPGing. According to some posters in this thread - eg
@Oofta,
@clearstream I think, maybe
@FrogReaver - if that child thinks that
RPGing is a bit like the story game we play, but it gives me much more choice and control over what happens, the child is making an incoherent, empty or invalid judgement.
Whereas to me it seems that that child is making a perfectly reasonable, coherent and rational comparison of the two sorts of game.