Kulan: Knightfall's Heroes of Carnell Game [IC]

Angus seems uncertain of what course of action should be taken. But he does agree that the eggs need to be destroyed.

Angus says, "My first instinct is fire. But we would need to be at a good distance. I'm not sure of the particulars, but if the vapors make the area unpassable for a few days, I have no objection. When these things hatch, they will wreak havoc upon this whole region. We CANNOT allow that to happen!"
 

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Maur strokes his beard pondering.
"Why not just move them and destroy them in the empty patch outside of this area. I can temporarily consecrate it. Or we can risk waiting until morning and I can douse them in the holy rain again. Move them outside into the desert and we can explode them even. If Litrix is resistant enough as he says, he can move them without us worrying about protective dweomers. Or demons."
Divine champion glares at the wizard.

He is focused on the discussion and the helm still firmly on his head after the combat is dampening surrounding sounds.

OOC:
So options:
a) destroy them quick and dirty here, risk the building (which is irrelevant if it won't destroy the library or Caerth has a wish to restore
b) destroy them outside

1) fire (will mundane blaze work?)
2) one by one by poking them (Litrix?)
3) holy rain (needs to wait until morning)

My vote is B 2 - take them outside and destroy them carefully


Religion; Listen: 1d20+8 = [3]+8 = 11; 1d20+4 = [10]+4 = 14
 
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"I can take them out, no problem."
Litrix looks at the eggs
"Actually, I might need to try and lift one if they are not firm, then it is a problem."
He approaches and tries one of the eggs
"Gods! That's foul!"
He doesn't know anything special about the spider-thing, but turning his head this way and that away from the smell accidentally gives him good spatial awareness.

 
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While examining Shouzas, Featar came to rest on Phar's shoulder.

"Excellent work Featar."

Walking back to the eggs, Phar answers the question put to him,

"Shouzas has a strange glyph on its back. Maybe a curse but not one put there by the Nightshade. I was working on a spell called Analyze Dweomer. I regret not dedicating more time to it but I know the focus is quite expensive and we don't have the means to make it. Anyways,

"Banishing them is not within my power and would take days. If we destroy them, the eggs will fill the whole area with acid - all these rooms. If we use fire, the whole hatchery will explode with fire and acid, possibly bringing this building down. I could surround the area with a Wall of Force before we destroy them to try to keep the damage contained. Or, I could summon some dretches - which have resistance to acid - to move them. But the spell only lasts a minute and I am loath to summon such creatures to this plane, even temporarily.

As long as we don't destroy them, anyone who can withstand the acidic atmosphere around them should be fine."
Caerth listens intently to Phar talk about the glyph on the scorpion and the risks of destroying the eggs. When Phar mentions the idea of dretches, he glares at Phar and then walks up to him and pokes the elf in the chest. "No demons!"

Aureus shakes her head. "I agree. That is not something we should meddle with."

Angus seems uncertain of what course of action should be taken. But he does agree that the eggs need to be destroyed.

Angus says, "My first instinct is fire. But we would need to be at a good distance. I'm not sure of the particulars, but if the vapors make the area unpassable for a few days, I have no objection. When these things hatch, they will wreak havoc upon this whole region. We CANNOT allow that to happen!"
"Fire is still a good option, but we'll have to move them first," Aureus says. "If Litrix can move them..." she pauses. "Wait, what is that smell?" She takes a few steps south towards the broken table wedged into the rooms crumbling doorway. "Oh, that smell," she looks back at the others. "Ghasts."


Maur strokes his beard pondering.
"Why not just move them and destroy them in the empty patch outside of this area. I can temporarily consecrate it. Or we can risk waiting until morning and I can douse them in the holy rain again. Move them outside into the desert and we can explode them even. If Litrix is resistant enough as he says, he can move them without us worrying about protective dweomers. Or demons."
Divine champion glares at the wizard.

He is focused on the discussion and the helm still firmly on his head after the combat is dampening surrounding sounds.
While Maur doesn't hear anything, he gets a whiff of what Aureus smells. The smell is ingrained in his memory from the battle in the cave against Tarrak's horde. There are ghasts nearby. He isn't surprised. Undead are drawn to nightshades. They often act as guardians for the extraplanar spiders.

TaranTheWanderer said:
"Also, I remember that we now have this wand of light. I will cast light on a rock and we can drop it into the grate"

He pulls out the wand and casts light on a piece of rubble before using Mage Hand to lower it into the grate.
Phar watches the rubble disappear under the grate. He can see that the grate leads into some sort of drainage system, which has become choked with slime, weeds, spider droppings, and small bits of debris that has fallen through the grate. The grate itself is surprisingly intact. It would considerable strength to pry the grate up.

Then, Phar hears a noise and smells a stench that is different than the smell coming from the eggs. The noise coming from the southeastern part of the ruins. It sounds like something is moving somewhere in the dark. It is very faint. The smell is definitely that of a ghast... and, something else. He's not sure, as the two scents seam to be mixed. Both together make the smell as bad as the eggs.

"I can take them out, no problem."
Litrix looks at the eggs
"Actually, I might need to try and lift one if they are not firm, then it is a problem."
He approaches and tries one of the eggs
"Gods! That's foul!"
He doesn't know anything special about the spider-thing, but turning his head this way and that away from the smell accidentally gives him good spatial awareness.
Litrix finds that the egg is quite sturdy. Yet, the egg smells putrid and feels slimy. The egg nearly slips out of his grip. He doesn't hear what Phar hears, and his proximity to the eggs keeps him from smelling anything other than the egg in his grip.

Aureus makes sure her blade is sheathed and her bow is at the ready. "Why did have to be more ghasts?"
 

Race: Silver-Grey Elf Paragon
HP: 54/54
AC:
23; FF:19 T: 16
TempAC: 25 FF:21 T:18
Spot:+12
Listen:+8
Search+13
XMage Hand; Open/Close; ❏❏Detect Magi;❏❏Electric Jolt;❏❏Prestidigitation
Fort:+4
Will: +8(10) (+1/+2 vs fear)
Refl: +8
Initiative: +3
Range:+9/+4
Melee: +6/+1
1st [7+1](DC20) ❏Familiar Pocket ❏Feather Fall; [][]*Magic Missile; [X] Protection from Evil; [] Slide []Feather fall
2nd[6+1](D21) ❏Cat's Grace (DC:21)[X]Glitterdust [X][X] [] *Scorching Ray ❏Web; []Luminous Swarm
3rd[6+1](DC22)❏Dispel Magic ❏*Fireball ❏Fly; [ ] [ ]Haste; ❏*Lightning Bolt [X] Summon Monster III
STR:11
DEX: 18 + 4
CON: 12 + 1
INT: 28+9
WIS: 12 +1
CHA:12 +1
XP: 65500/66000
(DC23)4th [5+1❏❏*Fire Shield ❏*Ice Storm [] [] polymorph []Summon Monster IV
5th(4+1) (DC24) [X] [X]Dismissal ; []Wall of FIre; []Break Enchantment; [X] Wall of Force
6th (2+1)[DC25] []Disintegrate; []*Wall of Force; []Cacophonic Burst


Caerth listens intently to Phar talk about the glyph on the scorpion and the risks of destroying the eggs. When Phar mentions the idea of dretches, he glares at Phar and then walks up to him and pokes the elf in the chest. "No demons!"

Aureus shakes her head. "I agree. That is not something we should meddle with."
Phar looks down at his chest where Cearth is poking it,

"The word loath means 'to feel intense dislike or disgust for.' I was simply sharing what resources I had at my disposal. I also loathe to leave these eggs here to hatch. And I am loathe to have one of my comrades wounded in the disposal of them. Your concern is misplaced and there is no need to mistrust my judgement."

Featar nudges Phar. Instantly, Phar's elven senses perk up. When Aureus mentions the ghasts, Phar nods,

"Yes, ghasts...and something else. Litrix, be wary, danger approaches.

He takes out some silver and casts a spell.




Casting Protection from Evil. If it seems like we're going to be attacked imminently, I'll also cast haste. But it only lasts 11 rounds so I don't want to cast it too soon.
 
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Litrix carefully lets down the slimy egg, wipes his hands and readies his shield and weapon.
"Let's hope this goes better than the last time I fought paralyzing undead. Remember to use smart tactics. get them between two warriors and whale on them. For now, let's get in the line. Phar, Aureus, get behind us. Angus, take the right, Maur the middle. Quinn, stay behind Maur, you can attack through or over him. I'll take the left flank."

OOC: change minor aura to flanking damage bonus
 

Phar looks down at his chest where Cearth is poking it,

"The word loath means 'to feel intense dislike or disgust for.' I was simply sharing what resources I had at my disposal. I also loathe to leave these eggs here to hatch. And I am loathe to have one of my comrades wounded in the disposal of them. Your concern is misplaced and there is no need to mistrust my judgement."

Featar nudges Phar. Instantly, Phar's elven senses perk up. When Aureus mentions the ghasts, Phar nods,

"Yes, ghasts...and something else. Litrix, be wary, danger approaches.

He takes out some silver and casts a spell.
Caerth nods. Satisfied with Phar's explanation. He is on edge and hearing that Shouzas has put him on edge. He'd prefer to go to look on the mark on the magical beast but destroying undead comes first. He will check on Shouzas later.

"Here we go again!"
Maur grins in anticipation of the fight. Dismissal of the spider-nightmare left a bit of dissatisfaction, feeling of the job unfinished.
Aureus motions for quiet. "I don't know if they've heard us yes," she whispers. "Not so loud."

Litrix carefully lets down the slimy egg, wipes his hands and readies his shield and weapon.
"Let's hope this goes better than the last time I fought paralyzing undead. Remember to use smart tactics. get them between two warriors and whale on them. For now, let's get in the line. Phar, Aureus, get behind us. Angus, take the right, Maur the middle. Quinn, stay behind Maur, you can attack through or over him. I'll take the left flank."
"Yes, smart tactics, but can we not jut rush headlong into the next room?" Aureus suggests. She moves carefully, quietly, forward towards the crumbling doorway. Again, she motions for silence. She steps quietly through the doorway and scans the hall in front of her. She easily avoids the spider webs flanking the doors and makes no sound as the walks over the broken table wedge into the doorway.

To her left, she sees that a corner of the outer wall has collapsed. She and Litrix didn't see that while exploring the outside of the ruins. The spiders might have broken through, or when the web ooze was banished, the magical webs holding up the walls dissolved and the walls crumbled.

Two rows of six columns seem to be holding up the roof. There is rubble under the broken skylight, however. There are two large grates in the hall and large sinkhole in between the rubble and one of the grates. In the far southeastern part of the ruined temple another corridor disappears into the darkness to the east beyond the range of her darkvision.

She sees not signs of any ghasts, but she can still smell them. They are nearby. She listens intently. All is silent. Then, she hears something hiss in the dark beyond what she can see. She isn't sure how many. She moves back towards her allies, and once she is certain that nothing saw or heard her, she speaks.

"I didn't see anything in the hall, but there is something there. It definitely smells like a ghast." she says quietly. "It's coming from the far corridor. There is at least one, maybe more. There is another set of closed metal doors. The doors look closed. It feels suspicious."

"Yes, we've made enough noise to alert it, them," Quinn says. He nods and switches from his spiked chain back to Cruel Justice. The weapon's natural white glow illuminates the room, but doesn't shine out into the hall.

 


Race: Silver-Grey Elf Paragon
HP: 54/54
AC:
23; FF:19 T:16
TempAC:+2
Spot:+12
Listen:+8
Search+13
XMage Hand; Open/Close; ❏❏Detect Magi;❏❏Electric Jolt;❏❏Prestidigitation
Fort:+4
Will: +8
Refl: +8
Initiative: +3
Range:+9/+4
Melee: +6/+1
1st [7+1](DC20) ❏Familiar Pocket ❏Feather Fall; [][]*Magic Missile; [X] Protection from Evil; [] Slide []Feather fall
2nd[6+1](D21) ❏Cat's Grace (DC:21)[X]Glitterdust [X][X] [] *Scorching Ray ❏Web; []Luminous Swarm
3rd[6+1](DC22)❏Dispel Magic ❏*Fireball ❏Fly; [ ] [ ]Haste; ❏*Lightning Bolt [X] Summon Monster III
STR:11
DEX: 18 + 4
CON: 12 + 1
INT: 28+9
WIS: 12 +1
CHA:12 +1
XP: 65500/66000
(DC23)4th [5+1❏❏*Fire Shield ❏*Ice Storm [] [] polymorph []Summon Monster IV
5th(4+1) (DC24) [X] [X]Dismissal ; []Wall of FIre; []Break Enchantment; [X] Wall of Force
6th (2+1)[DC25] []Disintegrate; []*Wall of Force; []Cacophonic Burst



“Perhaps we could use the egg as a trap. In any case,”

Phar readies the material components for haste.

 
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