Scribe
Legend
Sure you can make them sailors or rangers or desert nomads or burlesque dancers but other than putting the dwarf label on them what distinguishes Dwarf from Human (or Halfling for that matter?
What your asking, to me, is what actually makes an origin an origin.
Removed from their typical environment.
Remove culture or stereotype attitudes, behaviors or mannerism.
What's left?
The 'biological' is really all that 5e has remaining.
This is a major reason why I find floating ASI an absolute abomination as a standard as its just one more piece removed in what defines an origin.
BG3 really hammers this home with how boring the origin options are.