deganawida
Legend
Done! @Gradine , that was awesome! Also, Mystic Quest did have a rocking soundtrack, and I found it overall fun.Gradine's the one with the original list, your Like should go to them!
Done! @Gradine , that was awesome! Also, Mystic Quest did have a rocking soundtrack, and I found it overall fun.Gradine's the one with the original list, your Like should go to them!
Crawford's work is great, but mostly derivative of existing, time tested design (created incidentally by the big companies). That is still design, of course, and novel.approaches within existing paradigms are great, but when WotC does that everyone complains while indie designers who just iterate on OSR or PbtA are somehow lauded as geniuses.It’s hard to be in awe of the “decades of study and experience” of professional elf-game designers when one man shops like Kevin Crawford consistently release product with demonstrably tighter design, and less systemic issues than the big
I dunno man. My super loving and loyal Chiweenie will eat my dead lips first because they smell like my last breakfast…Obviously, you are one of those concerned with overpopulation.
As we all know, cats aren't pets. They are simply beings that live in your house and wait for you to die, so that they can feast on your corpse.
I dunno man. My super loving and loyal Chiweenie will eat my dead lips first because they smell like my last breakfast…
Oh you said DOGS. He is more alien.
#survivalofthegrossest
FFXI: The One That's An MMORPG That Nobody Played
I consider that less a D&D problem, and more of a player problem. Plus, it’s not limited to just D&D. It’s just more obvious there due to D&D’s ubiquity. Any RPG with any complexity has rhe same issue, in no small part, because the GM is frequently the only player at the table with the rulebook or knowledge or experience with the game system.D&D has a major RTFM problem, exacerbated by YouTube advice and if this Polygon article is any indication it is only going to get worse because of BG3.
RTFM. Seriously.
But it isn't going to help. It is going to make it worse, because people who already don't RTFM will assume that things work at the table like they do in BG3, and in many cases they don't. (In some instances, they probably should, but that's a different issue.)I consider that less a D&D problem, and more of a player problem. Plus, it’s not limited to just D&D. It’s just more obvious there due to D&D’s ubiquity. Any RPG with any complexity has rhe same issue, in no small part, because the GM is frequently the only player at the table with the rulebook or knowledge or experience with the game system.
And if BG3 penetrates the 5e community enough to help, that’s GREAT.
I would imagine frequency of play to be a factor in this equation. So some RPGers get to play every week, others average twice a month.Everyone who engages with the TTRPG hobby for any reasonable length of time (say, more than 1 year) should feel an obligation to GM at least one game.