Dire Bare
Legend
I'm not caught up on all 20 pages of this thread so far, so if I repeat something already hashed over, I apologize.
We don't have evil gods being worshipped in real life . . . and yet we have plenty of evil to thwart. D&D doesn't need evil gods any more than real life does.
There are certainly evil figures in mythology! But they are not actively worshipped other than by perhaps the random troubled person.
For example, Satanists? The kind that meets in abandoned buildings to worship Satan and sacrifice puppies, and the occasional homeless person? Not a thing. Fear of this type of Satanist exists, but not the actual Satanists themselves. The modern Satanic churches are actually atheistic organizations that use the trappings of Satanism to set themselves in opposition to mainstream society, which they see as corrupt and hypocritical.
But using evil gods in your D&D game is fine, as long as you don't link an "always evil" race to the worship of that evil god. If sentients choose the way of evil and chaos over that of law and goodness, well, that works!
A society that worships an evil god doesn't really make a lot of sense. The drow are a good example. Why follow Lolth whose creed brings so much pain and misery? Drow society evolved over the decades, largely thanks to Bob Salvatore, from being cartoonishly evil to a society of people . . . just like anybody else . . . living in a society where a small elite rule over society using fear and violence to maintain power. The average drow doesn't joyously worship Lolth, but only does so out of fear of Lolth's minions. Lolth's priestesses don't even really worship her, but engage in the priesthood in order to gain and maintain power.
We don't have evil gods being worshipped in real life . . . and yet we have plenty of evil to thwart. D&D doesn't need evil gods any more than real life does.
There are certainly evil figures in mythology! But they are not actively worshipped other than by perhaps the random troubled person.
For example, Satanists? The kind that meets in abandoned buildings to worship Satan and sacrifice puppies, and the occasional homeless person? Not a thing. Fear of this type of Satanist exists, but not the actual Satanists themselves. The modern Satanic churches are actually atheistic organizations that use the trappings of Satanism to set themselves in opposition to mainstream society, which they see as corrupt and hypocritical.
But using evil gods in your D&D game is fine, as long as you don't link an "always evil" race to the worship of that evil god. If sentients choose the way of evil and chaos over that of law and goodness, well, that works!
A society that worships an evil god doesn't really make a lot of sense. The drow are a good example. Why follow Lolth whose creed brings so much pain and misery? Drow society evolved over the decades, largely thanks to Bob Salvatore, from being cartoonishly evil to a society of people . . . just like anybody else . . . living in a society where a small elite rule over society using fear and violence to maintain power. The average drow doesn't joyously worship Lolth, but only does so out of fear of Lolth's minions. Lolth's priestesses don't even really worship her, but engage in the priesthood in order to gain and maintain power.