In fact, I will argue that most of the groups who are most vocally moving away from D&D and have been for years are being driven by anything but game design. It's mostly political grandstanding, though amusingly the politics are coming from all sides.
It may have taken, what, one of those things and ameliorated it? We don't have to be in the same place. But I still need people, now they even have to learn how to work the VTT. And the effort to prep for VTT? I don't mind doing it for a good effect, but it's DEFINITELY more than prepping for a game where I'm quickly drawing stuff on the vinyl battle map.The post-pandemic move to VTTs has taken care of a lot of that. Some of it may just be a matter of critical mass, too, I suppose. MMOs are a lot more popular than D&D, they'res a lot more people playing them, it's easier to just join a server and play.... if MMOs or CCGs were tiny niche things, it'd be harder to find others to play with
But, sure, closely comparable in that they're popular with the same sorts of demographics, for the same sorts of enjoyment? Is that unreasonable?
The post-pandemic move to VTTs has taken care of a lot of that. Some of it may just be a matter of critical mass, too, I suppose. MMOs are a lot more popular than D&D, they'res a lot more people playing them, it's easier to just join a server and play.... if MMOs or CCGs were tiny niche things, it'd be harder to find others to play with
But, sure, closely comparable in that they're popular with the same sorts of demographics, for the same sorts of enjoyment? Is that unreasonable?
Oh no, it's absolutely the opposite. The fact that there are so many D&D-esque games, especially in recent years, proves the point, rather than disproving it. Why make your own D&D clone if your issues are with D&D's genre or mechanics? Those games already exist. Why make your own twist on it instead of just tweaking the original unless to avoid supporting WotC for <insert reason here>If this was true there'd be very, very few other fantasy games, and they'd all wear their politics on their sleeves. But there were nontrivial groups moving away from D&D as early as 1977.
I'm not saying that all RPGs are D&D. I'm saying that the claim that "a system can do X genre/setting" is a pretty low bar, as it's mostly about aesthetics at a fairly superficial level (i.e., lipstick on the pig). Your claim here sounds like more of the same "these pigs here can wear any shade of lipstick" to me.
What you wish you were getting from 5e or the next version of 5e, is something you're already getting from elsewhere in the market?Absolutely, at least I sure hope so. Your point?
Oh no, it's absolutely the opposite. The fact that there are so many D&D-esque games, especially in recent years, proves the point, rather than disproving it. Why make your own D&D clone if your issues are with D&D's genre or mechanics? Those games already exist. Why make your own twist on it instead of just tweaking the original unless to avoid supporting WotC for <insert reason here>
And I do. Unfortunately, WotC owns a lot of IP I care about, not to mention their sales-driven decisions lead the community and the industry around by the nose, preventing me from ignoring them if I want to actually engage with other gamers.What you wish you were getting from 5e or the next version of 5e, is something you're already getting from elsewhere in the market?