Hussar
Legend
Because there are plenty of non-trad games already, and more on the way? I don't see you advocating for trad play in Blades in the Dark, or Marvel Heroic, or Fate. Why does D&D need these things? Or if you want to combine the two, why not support a D&D adjacent game that allows for non-trad play. Does Dungeon World count because of the themes? Maybe that new thing Critical Role is making.
Wow. And I get accused of one true waying?
“Everyone should play the way I want and if you don’t like it, play another game”
I’m thought you were all about accepting different playstyles?