I agree that suggesting VTTs invalidate actual TTRPGs played through them is a bit ridiculous. After all, I don't believe there is an RPG that only exists through a VTT, so there's not even really a distinction to be made at all.
But, I will note that game feel is a thing and VTTs do introduce a different game feel from playing physically. The desire to roll physical dice is a consequence of moving to VTTs, for example.
I don't believe the difference there though is stark enough to count as a meaningful difference, but it is there, and is why I personally think the ideal is going hybrid. Physical table based but with full computer integration. Upending TVs to use as infinitely useful maps you can put minis and physical terrain parts on and such.
Also useful if you like to integrate art into your game. One of my players, if they had such a set up, would abuse the hell of that function as they love to give us artsy vignettes of the locations we visit when they GM.
But, I will note that game feel is a thing and VTTs do introduce a different game feel from playing physically. The desire to roll physical dice is a consequence of moving to VTTs, for example.
I don't believe the difference there though is stark enough to count as a meaningful difference, but it is there, and is why I personally think the ideal is going hybrid. Physical table based but with full computer integration. Upending TVs to use as infinitely useful maps you can put minis and physical terrain parts on and such.
Also useful if you like to integrate art into your game. One of my players, if they had such a set up, would abuse the hell of that function as they love to give us artsy vignettes of the locations we visit when they GM.