Sacrosanct
Legend
So back to the point, I'm seeing some common repeated asks:
There are more of course, but these seem to be the commonly referenced ones. Despite literature and lore tying magical items to non-deity heroes in nearly every case, the majority feels that shouldn't be part of the expectation, but if there are magical items, fighters should get the most options (perhaps attuning to more than 3?).
- Some sort of presence factor. An aura of intimidation or influence.
- Auto-kill of low level mooks, and more attacks per round against them.
- Best at damage with weapons and protection from armor, including an ability to deflect any attack (limited resource) and to bypass resistances and immunities.
- Exceptional feats of athleticism beyond what normal people do (AKA: Captain America)
There are more of course, but these seem to be the commonly referenced ones. Despite literature and lore tying magical items to non-deity heroes in nearly every case, the majority feels that shouldn't be part of the expectation, but if there are magical items, fighters should get the most options (perhaps attuning to more than 3?).