Vaalingrade
Legend
You've identified what a lot of us are describing as the problem.So I kinda have feeling people don't quite appreciate how the CR works (sure, rather badly, but that's not what I mean this time.) CR 2 might not seem like a big deal to higher level characters, but people are wanting the fighter to dispatch like six ogres with ease. Six CR 2 monsters is a CR 10 encounter, so a fair fight for four level ten characters and still a deadly encounter for a lone level 15 character. It is not a trivial challenge, so being able to solo that is rather big deal. It is same than soloing a young red dragon. And ultimately this is group game, so characters will rarely be fighting against anything alone, so I'm not sure how necessary it is for the a lone fighter to be able to super quickly kill ogres.
The system wants the sad sacks who should be dependable on to both suck and die easily to still be a challenge at higher levels. We want them to suck and or die easily.
Killing ogres or giants or freaking dragons easily is what we want precisely. At 20th level, I want to be giving noogies to adult dragons and making them admit they still suck their thumb at night. I was going to add 'as a bard', but that's entirely possible if I pump fake them three times to get rid of their cheats.