Mistwell
Crusty Old Meatwad (he/him)
We've never used a wish to avoid the adventure but we did once land on the site of the adventure, immediately steal a pirate ship and sale away before finding out the details of the adventure.Inspired by the High Level Adventures thread, but focused on a particular thing.
There seems to be a concern that high level PCs, or even lower level ones in possession of a wish, would use a wish to just not go on the adventure. If the quest is that they retrieve the Sword of Awesome from the Tomb of Badness, they will just wish the sword into their hand. Or otherwise use powerful magic to circumvent play.
Has anyone ever actually done this, or seen it in play? Is it a valid concern? Why would players choose to avoid playing?
The DM just rolled with it and grabbed a new adventure.