GMMichael
Guide of Modos
I was happy to house-rule D&D (3rd) back in the day. It was kind of fun, actually - a little tweak here, another there, until I had the game that ran like I wanted it to run. I didn't (that I recall) complain about how broken polymorph was, or how grossly overpowered the cleric was, or how warlocks would be the downfall of the edition. Okay, I probably complained about warlocks, but anyway, I rode the 3e train until WotC ran it off the cliff.
That allowed me to take a step back and ask: should I be playing a different game? Why would I? And then my problems with 3e became clear: Op Attacks, action type bloat, grappling, prestige classes, stacking modifiers, and more. I realized that I had so many issues with the game that it was time for a new one.
Have you abandoned a favorite game? How many issues did it take to seal the deal? What are they? If you're still playing your favorite game, what would be the turning point for you to go to a new one?
"It belongs to them. Let's give it back."
EDIT: sorry, choice 1 is supposed to read "1 (and partial problems)." For the small things, I guess, that don't amount to full problems but irritate you nonetheless.
That allowed me to take a step back and ask: should I be playing a different game? Why would I? And then my problems with 3e became clear: Op Attacks, action type bloat, grappling, prestige classes, stacking modifiers, and more. I realized that I had so many issues with the game that it was time for a new one.
Have you abandoned a favorite game? How many issues did it take to seal the deal? What are they? If you're still playing your favorite game, what would be the turning point for you to go to a new one?
"It belongs to them. Let's give it back."
EDIT: sorry, choice 1 is supposed to read "1 (and partial problems)." For the small things, I guess, that don't amount to full problems but irritate you nonetheless.
Last edited: