Its also a problem of the game. To act like they're disconnected is, I think, a counterfactual. If the group can play one game together satisfactorily and another tears them apart, there's only one variable there.
The game does not have a will, Thomas. It cannot exert influence on anyone. Peoples' feelings toward the game are theirs. People allow their feelings about something to influence them.
First off, not every gaming group are particularly close outside of gaming, so "enjoying each other's company" can easily be a secondary consideration to "enjoying the game". I know this is a disconcerting idea to some people, but I think calling it a group dysfunction is a bit much.
Not at all. In such a case, then who will lament the breakup of the group? If there is nothing tying a person to their play group beyond what game is being played, then they absolutely should leave if the group decides to play a game they don't like.
Sooo your group still split? Would you say there was a failing of the group or that the people in your group had issues before the new game was introduced? If not wouldn't that stand to reason the cause of the split was the introduction of the new game?
In the first case, no, the group did not split. As I said, I sucked it up and played the game I wasn't excited about. It went fine.
In the second case, the player opted out, so they didn't play that game. I don't know if I'd call this the group splitting up because as I said, I just wanted to make sure there were no hard feelings. The player opted out of that game, but has returned to play others since. It probably helps that the game in question wasn't planned nor intended to be years long.
The cause of the split was our inability to compromise and come to an agreement on a game.
Come on folks... if you can't agree with your significant other what to watch... they want to watch the Masked Singer and you want to watch The Expanse... and you wind up watching in different rooms, it's not the Masked Singer's fault.
You say things like this, both of which are kind of blatantly insulting, and yet don't take any responsibility for how this tends to perpetuate edition wars. Astounding!
On page 319 of a "Hey Let's Revisit How Crappy 4e Was" thread, I don't think it's fair to accuse others of fueling the edition war. You guys clearly have an axe to grind.
You know what game I played and didn't like? GURPS. Not a fan at all. Check out any conversation about GURPS and see who's not there telling everyone else what the game's problems are.