D&D General Reassesing Robert E Howards influence on D&D +


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Right. Star-spangled robe, laboratory, wand, book-learnin'.
Also, curiously, a time traveller.

You know what else came out in 1963? Doctor Who.

(Not that Doctor Who influenced early D&D, it would not have reached the US, but it did tap into the same zeitgeist).

There was a British TV series in 1956 called the Adventures of Sir Lancelot (which shared an actor with Doctor Who). In that, Merlin was portrayed as fake-magical, but with anachronistic scientific knowledge.
 
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I have always been disappointed that Froud's Faeries books didn't make the same impact with everyone at TSR. Fey, even now, are among the least interestingly presented monster types in the game. Froud and Lee really showed that they could be weird and fun.
In the 70s, the pop-culture view of faeries was they where childish and twee (hello Tinkerbell, Disney got a lot to answer for). So Early D&D steered away from them. In our current culture, faeries have been rehabilitated, and are far more popular in D&D now.
 







Whizbang Dustyboots

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In the 70s, the pop-culture view of faeries was they where childish and twee (hello Tinkerbell, Disney got a lot to answer for). So Early D&D steered away from them. In our current culture, faeries have been rehabilitated, and are far more popular in D&D now.
I think Froud was a big part of that, both in his books and with Labyrinth. If D&D had gotten on board with that approach as late as the 2E core books, I think fey in D&D would be much better than they are now. They're better, sure, but they're still really boring in comparison to fiends, despite historically being a comparable part of folklore.
 

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