Mistwell
Crusty Old Meatwad
My argument? You made the argument, not me.The community is stronger if the games are more diverse just as much as it's stronger if the people are more diverse. By your argument, popularity is an unallocated good because it leads to more players, and that's the priority above everything else.
But sure, it's all about my personal pleasure here.
You said there would be fewer players total, and said that looked "like nothing but a good thing" provided a larger breadth of games were played.
That's pretty clear - you think it's good if TTRPG players were lost in this scenario.
If you had said in your mind it was worth it to lose some players for something, that would be a different story. That's not what you said. You said no part of the scenario was anything but a good thing.
Which yes, looks like it's about your personal gratification, not the "community" which is a very nebulous concept to begin with.
If you didn't mean that, then make it clear. If you did mean that, then address why it's "nothing but a good thing" to lose players. For anything.