jayoungr
Legend
We're talking about different things, then, yeah.I see. I was talking specifically about the "party hook" -- aka "You are pressed into service by the Flaming Fist."
We're talking about different things, then, yeah.I see. I was talking specifically about the "party hook" -- aka "You are pressed into service by the Flaming Fist."
Thanks, I'll give it a look! Though I don't know how much our group needs it to be done; Mr. Alexandrian treats it as a given that the structure of Tyranny of Dragons "needed" to be fixed, but my group was perfectly fine with it as written.I was only a player in this campaign, but our DM used the Alexandrian Remix and was quite happy with it. I don't know the details why exactly he liked it, but it seem to solve a lot of the structural issues: Remixing Avernus
Okay, having looked it over a bit more, I can see that there's a lot of useful stuff here. It seems like it's worthwhile just for the "appendix" material alone (names, rumors, etc.). Thanks again for the link!
There's some stuff in the Murder in Baldur's Gate extras (like the Launch Weekend module) that may be of use. I've sent you an email.So, after talking about it for four years, I finally started running this adventure. I had session 1 last Saturday.
I'll get into some thoughts and tips drawn from my experience in future posts, but for now, I have a question for you folks. I want to throw in an interlude in between the Elfsong Tavern and the bathhouse dungeon. Does anyone have any suggestions for a good, short encounter the group could stumble across? Might be connected to the bathhouse or might be separate. The group knows where the bathhouse is, so it can't be about finding it.
All the PCs except one are native to Baldur's Gate. They took the murder of "Dr. Death" as their Dark Secret. Amrik Vanthampur knows about it. I might be able to make use of that somehow?
Does anyone know of any good stand-alone encounters in one of the adventure supplements? Maybe something in one of the AL modules?
So, I have a hilarious story about this. Once the players actually made their characters, it turned out that the hook as written was actually perfect for this group! Most of the PCs grew up in Baldur's Gate; one had come to town a few years ago from Elturel and joined the Flaming Fist. They took the Dark Secret of murder, and the role of the Flaming Fist PC was that she had known about the murder and looked the other way. So it was super-simple to start off with that character being called in by Zodge, her superior, and told to deputize some adventuring types to track down the Cult of the Dead Three, because the rest of the Flaming Fist had their hands full with all the refugees pouring into the city. And it just so happened that she knew a bunch of people who owed her a big favor...!The hook as written is garbage. Figure out another way to get the PCs invested.
Probably because it is the only "tie in" to BG3 and if WotC is good at anything, it ISN'T synergizing the D&D brand.Is there a reason this adventure is out of print?
I wasn't aware that it was? It's available on Amazon.Is there a reason this adventure is out of print?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.