I’m not familiar with that last one. What’s it about?Currently: Dolmenwood, Shadowdark, Mausritter, and Stara Szkola.
What's that one like, anyway? I've looked at it a couple of times but never pulled the trigger, and I haven't seen a good review or actual play yet. One of relatively few supers games I haven't at least tried yet.Worlds in Peril
Battletech has been in my rotation since 1989, love that game and setting beyond reason.Battletech.
PF1 remains my fantasy go to.
Traveller remains my sci-fi go to.
Working on a chaos campaign for classic Battletech at the moment. Im using the Carver V campaign from Mechcommander 2 as the foundation. I can wait to start it!Battletech has been in my rotation since 1989, love that game and setting beyond reason.
Going a bit off topic here, but how does Lancer and Battletech compare?Working on a chaos campaign for classic Battletech at the moment. Im using the Carver V campaign from Mechcommander 2 as the foundation. I can wait to start it!
I run Mothership periodically when our Delta Green GM can’t make it. I also just finally got the 1E boxed set, so that’s been cool.
Rules-wise im unfamiliar with lancer. Battletech is a 40 year old wargame that had some RPG bolt ons. On the surface BT has a closer to hard sci-fi setting and Lancer is more science fantasy. BT leaning more into the wargame roots, lancer leaning more into RPG side of things.Going a bit off topic here, but how does Lancer and Battletech compare?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.