D&D General D&D Editions: Anybody Else Feel Like They Don't Fit In?

I think that anytime we are approaching an edition ... change ... shift .. whatever you want to call what is happening now, we also see an increase in negativity.

Best to ignore the nattering nabobs of negativism, and talk about the things you love! Or, you know, focus fire on the those that deserve it. Bards.
I call it an edition churn. Usually takes a year or so before launch until a year or so after.
 

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I know I posted to this thread before but inspired of my quick perusal of the boards today I wanted to say that while I feel like I can always find or make a way to fit in to D&D (because D&D is not "What WotC prints" but what we actually play), these boards are increasingly feeling like a place where I don't fit in.
Losing a top 3 all-time Story Hour author would be a major shame. :(
 


1. Aw! Thanks for the compliment.

2. Y'all seemed to do fine without me from 2009 to 2020.*

* I did post at least 6 times in there with specific questions.

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But just think of all the things that I will be hatin' on in the future that you're gonna miss! Not to mention .... words. SO. MANY. WORDS.
 


Pondering more directly my plans, I have downloaded all the suggestions y'all gave that I could find free pdf's of (OSE, Low-Fantasy Gaming, Dragonbane, Hyperborea, and several others). When I have some more dough, I'll make sure to send my cash to the ones I end up using the most, as I do like to support independent RPGs.

In addition to that, I already had Castles & Crusades (1e), Five Torches Deep, Knave, Deathbringer, ICRPG, Crown & Skull, the quickstart rules for Dungeon Crawl Classics, and of course, Shadowdark. I also still have ALL my books from older editions of Dungeons & Dragons (Moldvay/Cook B/X, Mentzer Basic, AD&D 1e, 2e, plus 3e, 3.5e, 4e, Essentials 4e); and of course 5e.

After reading all of this, I have come to the conclusion that the OSR community is probably a better bet for me than embracing 5.24e, switching over to something like Pathfinder, Tales of the Valiant, DC20; or picking up a new game like Daggerheart. As an aside, I've done some pondering and realize I really like my d20s, and prefer a "roll high" mechanic to "roll under" ones, which is a weird idiosyncrasy I've noticed in some games. I realize it's totally arbitrary, but I simply can't quite muster the same excitement for rolling a "1" as I can for a "natural 20." And despite loving d6 Star Wars, bad play experiences with Shadowrun and Hero totally soured me on dice pools.

So here's my plan: Use Shadowdark as a framework, because Kelsey's done an excellent job of writing a modern ruleset that (mostly) suits my tastes, and is compatible with a long history of adventures and existing old-school mods. For example, DMScotty's "Luck Dice" are already sort of part of it.

Shadowdark is also well-supported by the community, and I think it will be relatively easy for me to houserule anything I need to do to make the game work even better for the tastes of me and my players - to the extent it hasn't already been done by someone else.
 




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