UngeheuerLich
Legend
This is also not how it works.This isn't how demand actually works.
Say WotC makes 50% profit on a book sale.
Say they make closer to 80% profit on a sale of a month of DDB subscription. Now, every time someone buys a book instead of buying a DDB subscription, WotC makes less money off of them. This could even be true if the DDB subscription is cheaper than a book sale. Fewer raw $ coming in from books than from DDB.
The question is how many people don't buy anything if they don't buy books.
How many people buy both.
So often it is not that easy. Sometimes book prices have to be adjusted to steer more people where they want.
See above. Always the question if that is possible at all or even desired.So the thing a profit-seeking company is going to do is drive everyone to DDB subscriptions. Give incentives for them. Design for them. Funnel people in that direction. Set up the flow of dollars so they flow more to DDB. If the subscriptions cannibalize the book sales, they make more money without having to make a better product.
As I see it now, we can get extra nice books.If that effort is successful enough, we could see the books getting worse. Because they're not as protifable, see. So why invest in high quality print runs or big glossy artwork or expensive binding? They're not worth as much money, it's fine if they're not great products - better, even, since that'll drive as many people as possible to DDB.
Could happen. But is it desired to have books labeled as trash? Is that bad publicity and actually costs them more money. Look at the OGL debacle. The attempt alone has cost them more money than it was worth. Probably negative ad for the movie. Loss of subscriptions.And maybe then WotC books get a reputation for being trash, or for just including reprints of the stuff you already get online, or for being superfluous to the D&D experience when the online subscription gives you so much.
So it may well be the case that offering high quality books is good press for them.
As said above. The question is if there is overlap and so on. Disregarding is just means being bad at math.And maybe they keep publishing books for a while out of a vague sense of obligation or because there's enough grognards who buy cheap books to keep a thin trickle of money coming in. Or maybe they stop because really the books aren't great these days and everyone plays online anyway, well everyone who matters, anyway, everyone who spends money on the most profitable products, anyway.
As I said, could happen, but I really doubt it. That all comes from a very simplified view of the world, neglecting solid math. Just populism.I don't think we're really there today (books are still the main thing), or really on the path, but I do think we could be there in 5-10 years, if the pressure to monetize is there, and if the people sitting in decision-making seats get super into maximizing profitability for D&D specifically. And, maybe crucially, if the online product isn't tooooooo trash.![]()