I assume you are talking about digital books in general... because D&D is not book, it is a game, so WotC has to offer a digital experience that makes most people prefer the online version, enter the VTT.
Granted, if the VTT does not take off, then that strategy has failed, but it will not be for a lack of trying
Why do you think selling the physical books, with say an advert on the last page, is a bad way to market their digital experience and highlight why it is worth buying? Why is that not going to happen, and instead that shelf space will be empty and WoTC will... send out vibes I guess?
it does not stop them from being carried, it means there is more incentive to get the digital version instead. You always focus on what happens in the next 12 months when I am very clear that I am talking about the next 15 years...
No, I'm not focused on the next 12 months, I'm looking for the logical plan here. If in 15 years WoTCs plan is that people will buy the digital rulebooks instead of the paper rulebooks... how do they get people who are not looking to buy Dungeons and Dragons to see Dungeons and Dragons books? IF it is by them seeing really expensive books on the shelves that they don't want to buy.... congrats, you've lost a potential buyer for Dungeons and Dragons. No one is going to look at a $100 book and go "I bet they have a cheaper, more immersive and all-around better digital version of this that I can subscribe to". People would see it and go "that must be for rich people who like to waste their money."
So, the proposed action isn't leading to the proposed goal.
What percentage of games do you think is in stores vs digital downloads? About 90% are the latter. Once WotC has accomplished that ratio, they can pull the trigger, for now they have to work towards that
If it is a measly 10% that the companies could care less about.... why do they still sell the games in the stores? IF you are right, those games should not exist. So explain it, why do those games exist being sold in stores, if the end goal is to have no products sold in stores? Is World of Warcraft only on year twelve of their fifteen year plan to stop selling in physical stores?
of course not, neither can you prove the opposite. This is all speculation and a matter of probabilities, not solid proof. I have been very clear on this in several posts already. If you think anyone here has solid proof for one side or the other, you are kidding yourself. As I said, if I had to bet, I would bet on me being right, that is all there is to it
I'd say we are good here, I posted why I believe what I believe, take it or leave it. There is not much point in continuing to argue about it
I don't need evidence that someone isn't planning on doing something, because that evidence by definition wouldn't exist. And yes, you have been forced to admit multiple times that you have no evidence, that you are just speculating, and that there is nothing but essentially bad vibes leading to your conclusion. Oh, and that video games are currently suffering from bad video game industry practices, which will of course naturally affect other markets the exact same way, or more specifically, they will only affect DnD specifically in the exact same way. No other TTRPG, no board games, specifically and only this trend seen in the entire video game industry will only hit DnD. Because you speculate it is possible. Eventually.