When he initially saw the contraption, Lumrolur dismissed it as something he cannot help with. But once the group started checking the device and he realized there might be traps and even better, he got to slink into tight spaces and do what svirfneblin do best, navigate tight, twisting tunnels, he thoroughly enjoyed the experience.
He shares his knowledge with the group, but is quick to remind them they're on the trail. After about 15 minutes of crawling, checking, twisting and investigating the thing he calls
out
"There is no chance we can do anything about this right now. Let's move on. We still need to pull the toads out of the area so that dwarves can reclaim it. And we have a killer to catch."
OOC: nat 20 on dungeoneering