Thomas Shey
Legend
Surely that could be better achieved then by not writing the feat the way it is? The proposal here is not that the feat grant a new action, but instead it should be understood to mitigate a penalty. There's no reason it couldn't simply have done that, instead of existing the way it does.
Sure, but its not a secret that a lot or people prefer ad-hoc penalties rather than fixed ones for things like this, and it has the advantage it saves space. They absolutely should have spelled out that its okay to use penalties rather than the feat (this is a problem going all the way back to 3e) but I doubt they'd have set them numerically even if they had.
I personally don't think it's good that the penalty is left as a game design exercise to the reader, but setting aside that issue, the presentation is pretty clearly bad. The proposed penalty could have been explicitly written into the ability, and/or the feat could have been written to clearly mitigate the penalty instead of as if it grants new capabilities.
That I won't argue against.