Whizbang Dustyboots
Gnometown Hero
I think the challenge for Homlett is that new DMs will think they need to have a good handle on all the 10 million NPCs in town, and who's got 10 copper pieces hidden in the hayloft, etc., when the truth is that the town leaders and who's running the inn and maybe who's buying and selling goods recovered from the moathouse is 90% of what will come up in play.I guess Village of Homlet and Lost City are not as new DM friendly, though they offer strong RP opportunities and, while potentially deadly, more of a learning curve for the PCs.
New DMs, don’t be afraid…
It would be a good candidate for reorganization, with the key players in their own section and the detailed town presented more in an OSE-style bullet point set-up, which would likely make it a lot easier for everyone to run, even old-timers.
The adventure itself is still very solid and doesn't require Lost City-style "and now you make up several levels of a city yourself," which even at the time always felt like throwing new DMs into the deep end of the pool and saying "ah, you'll figure it out."