WotC D&D Historian Ben Riggs says the OGL fiasco was Chris Cocks idea.

The moat likely explanation for what went down was not seeing any downside for the customer: I am quite ready to believe that leadership including Cocks thought they were proposing a win/win for everybody.
I have no idea what the win for anyone but WotC would be in this scenario, at best I see a win / do not lose too much case

I also do not think that he was so naive as to not realize this, in a way that would be worse because then he is incompetent rather than uncaring. He knew it would have a negative impact on 3pps and customers, he just did not anticipate this level of backlash
 

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I have no idea what the win for anyone but WotC would be in this scenario, at best I see a win / do not lose too much case

I also do not think that he was so naive as to not realize this, in a way that would be worse because then he is incompetent rather than uncaring. He knew it would have a negative impact on 3pps and customers, he just did not anticipate this level of backlash
From a business side, WotC clearly thought that the royalty agreement plus Beyond marketplace access and marketing was a good deal, or they wouldnhave offered it 3rd parties. They thought they were offering new stuff that would make the change not that big a deal, and that doesn't require malice or incompetence: juat a lack of omniscience.
 

this never was about plotting the demise of D&D, if he had seen it as such he would not have plotted it.

A CEO can make decisions that are supposedly good for the brand / company while being bad for the customer, and he was perfectly ok with that.

Maybe he just felt that it would have minimal impact on the consumers and was trying to protect the brand. Or not. I don't pretend to know what other people are thinking.
 

how does that difference translate to one stifling imagination while the other does not?
Because one has a far greater capacity to capture the sustained interest/engagement of a large enough portion of the hobby, as well as a more vested interest in keeping them engaged with what the VTT does, i.e. incentivizing monetization via recurrent spending, encouraging user investment in things they can buy, which are likely to be audiovisual things (which has the unintended consequence of pulling attention away from what it doesn't).
I agree that WotC should be capable of producing the fancier VTT, 3D, animations, etc. but I do not think that the level of sophistication is your concern.
It's part of it. I keep trying to say that there are multiple aspects to this, in terms of technology, brand engagement, monetization, etc.
Owning the content or not makes zero difference to me, is your fear that they will tailor content to better fit the VTT?
To be clear, when I'm talking about ownership, I'm talking about WotC's ownership of the game they want people to use the VTT to play. A company like Roll20 doesn't really care what game people play on its platform, but it's self-evident that WotC wants people to play D&D on theirs.
What would that even look like? I’d say a rules-heavy TTRPG with good automation benefits from a VTT, but that does not mean it limits imagination unless you think the existence of the rules themselves already does - and even then 5e is not really rules heavy…
As I've explained many, many times now, the concern is that engaging with the VTT will incentivize engagement with what it does well, which necessarily disincentivizes engagement with what it doesn't. If you use a thing, then generally you use it for its intended purpose, particularly when it can make it harder to use it for something else. The result is that people are encouraged to color within the proverbial lines more, narrowing the scope of the imaginative play which makes TTRPGs different from other kinds of games.
 

From a business side, WotC clearly thought that the royalty agreement plus Beyond marketplace access and marketing was a good deal
the royalty was independent from Beyond access as far as I remember. The incentive was to pay 20% royalty for a year for signing on now rather than the full 25% or whatever it was if you hesitated.

How anyone can see having to pay 20% instead of 0% as a positive is beyond me. So no, it does not take omniscience to know this is a bad deal, they just thought they could strongarm their way through this and miscalculated on that
 

the royalty was independent from Beyond access as far as I remember. The incentive was to pay 20% royalty for a year for signing on now rather than the full 25% or whatever it was if you hesitated.

How anyone can see having to pay 20% instead of 0% as a positive is beyond me. So no, it does not take omniscience to know this is a bad deal, they just thought they could strongarm their way through this and miscalculated on that
Nope, it was being presented to 3PP as a package, and they were also expecting to negotiate direct licenses with them, based on the documents that were leaked. The literally did not believr this would be received the way it was.
 

Maybe he just felt that it would have minimal impact on the consumers and was trying to protect the brand.
maybe, but at a minimum it would increase the price for consumers because the royalty for WotC has to come from somewhere, and it still is an unequivocal negative for the 3pp with literally the only one benefiting being WotC.

I am perfectly fine with saying that WotC underestimated how negative this would be perceived, I do not think even they thought that they could spin this as a win/win
 

From a business side, WotC clearly thought that the royalty agreement plus Beyond marketplace access and marketing was a good deal, or they wouldnhave offered it 3rd parties. They thought they were offering new stuff that would make the change not that big a deal, and that doesn't require malice or incompetence: juat a lack of omniscience.
I don't agree here.

It was instantly clear to huge numbers of non-attorneys that language in the document would allow WotC to just take 3PP and keep it without paying the creator. Executives tend to be smart people. Dumb ones generally don't rise that high in a corporation. At least some of them would have recognized what that language allowed. Further, WotC can afford very good legal service and the lawyer would also have recognized what that language allowed. There were likely additional attorney eyes from the firm on the document as lawyers often show colleagues documents they are writing to make sure they didn't miss something or make a mistake. It's completely implausible to me that they didn't know about what that language meant when they released the document.

As for the royalties, math is math. I find it equally implausible that they just wrote in the royalty numbers without doing any math to figure out what various 3PP would have to pay.

That implausibility leaves incompetence or intent(malice) and excludes lack of omniscience.

I'm willing to extend the benefit of the doubt as to future major debacles not being intended, but I'm not going to excuse away the last one and ignore the implausibility of what would be required for it not to have been intentional.

No. WotC knew it would benefit them and be bad for the 3PP. They made a huge miscalculation on how much pushback they would get from the community is all.
 

Nope, it was being presented to 3PP as a package, and they were also expecting to negotiate direct licenses with them, based on the documents that were leaked. The literally did not believr this would be received the way it was.
yes, direct licenses were a thing, to get below the standard royalty rate, presumably if you were big enough

Are you saying any KS that broke the 1M mark would then be made available on DDB because it got big enough to qualify for royalties? I don’t think that is accurate, there was no ‘if you have to pay royalties you automatically make it into DDB too’
 


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