D&D General Official D&D Events At Gen Con

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art from 2023’s Gen Con banner

Wizards of the Coast has been away from major conventions for several years. However, they will be at Gen Con in full force. Here are the events they are holding.


D&D Official USPS Stamps Unveiling: Send First Postcard with a Tiamat Stamp (or a Purple Worm, or a green Dragon, or a ...)!
The Postal Service will unveil (10) DUNGEONS & DRAGONS stamps at Lucas Oil Stadium on Thursday, Aug. 1, 2024, at 10 a.m. EDT. Greg Breeding, the art director for the stamps, Josh Herman, Head of Art for D&D, Jeremy Crawford, and Chris Perkins will be available for autographs at 10 a.m. EDT Thursday, immediately following the short unveiling ceremony.

Retail sales and cancelations (postmarks) of the stamps will be available for each of the four days of the convention on the west concourse of Lucas Oil Stadium. This is a non-ticketed sale so it's first come, first served after the unveiling.


Watch D&D Live
On Saturday at Gen Con 2024, see D&D in action at the Live Game in the Indiana Roof Ballroom, featuring an eclectic group of D&D superstars so amazing we’re keeping their identities a secret to unveil at the event itself. They will take the stage and blow your freakin’ mind. Or their shot at greatness with a roll of a nat one. Definitely one of those two. All 500 event tickets are spoken for already, but like so many great D&D adventures, legions of fans can experience this inspiring tale when the game is posted the following week on D&D YouTube.


D&D Steps Up to the Mic at Gen Con, Says Play Your Way
See D&D designers speak at Gen Con! D&D will be running panels for fans all weekend long in the Indiana Convention Center.

EVERYTHING YOU WANT TO KNOW ABOUT THE 2024 PLAYER’S HANDBOOK
Join the D&D team to get a deeper look into the soon-to-be-released 2024 Player’s Handbook, get insights on the design process, learn how community feedback shaped the final product, and more!

Date/Time: Thursday, 1:00 PM
Location: Indiana Convention Center, Room 232
Panelists: LaTia Jacquise (moderator), Jeremy Crawford, Chris Perkins, Emi Tanji

MULTIVERSES AND COCKTAILS: NEW BOOKS FROM TEN SPEED PRESS
Get exclusive looks at forthcoming D&D projects from the publisher of Art & Arcana and Heroes' Feast. Includes peeks at a new lore book, as well as upcoming art books, gift decks, and a cocktail book!

Date/Time: Thursday, 2:00 PM
Location: Indiana Convention Center, Room 232
Panelists: Eric Klopfer (Ten Speed Press), Adam Lee (author)

D&D DESIGNER SIGNINGS
Two signing sessions with members of Game Design on-hand!

Date/Time: Thursday and Friday, 5:00 PM – 6:00 PM
Location: Indiana Convention Center, Room 232
Staff: Chris Perkins, Jeremy Crawford, Justice Arman, Makenzie De Armas, Ron Lundeen

D&D BEYOND PARTNER SPOTLIGHT
D&D Beyond has brought on a host of great partner publishers, giving fans another way to enjoy content from creative voices across the TRPG industry. Learn what’s recently arrived and what’s next!

Date/Time: Friday, 1:00 PM
Location: Indiana Convention Center, Room 232
Panelists: LaTia Jacquise (moderator), Ghostfire Gaming, Hit Point Press, Kobold Press

D&D DESIGNER SIGNINGS
Two signing sessions with members of Game Design on-hand!

Date/Time: Thursday and Friday, 5:00 PM – 6:00 PM
Location: Indiana Convention Center, Room 232
Staff: Chris Perkins, Jeremy Crawford, Justice Arman, Makenzie De Armas, Ron Lundeen

2024 DUNGEON MASTER’S GUIDE TIPS & TRICKS
The 2024 Dungeon Master’s Guide offers expanded advice and guidance for DMs of all skill levels. The D&D team shares their favorite tips & tricks from this upcoming book!

Date/Time: Saturday, 1:00 PM
Location: Indiana Convention Center, Room 232
Panelists: Chris Perkins, Jeremy Crawford

50 YEARS OF D&D – FIFTH EDITION NOW AND FUTURE
This panel, presented by Peter Adkison and Jon Peterson, will talk with Jeremy Crawford and Chris Perkins about where fifth edition is now, as well as where the game is going in the near future.

Date/Time: Saturday, 5:00 PM
Location: Indiana Convention Center, Room 232
Panelists: Peter Adkison (Gen Con Chair), Jon Peterson (D&D historian), Jeremy Crawford, Chris Perkins

D&D’S DIGITAL TABLETOP FUTURE
Come see what Wizards of the Coast has in store for the future of tabletop play in the digital realm!

Date/Time: Sunday, 1:00 PM
Location: Indiana Convention Center, Room 232
Panelists: LaTia Jacquise (moderator), Chris Cao, Kale Stutzman
 

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The Witchlight stuff doesn't really.. I donno... She removed memories I guess... Weird choices IMO.
Not memories.

The cradles contain eight dretches—manifestations of Zybilna’s darkest emotions: annoyance, loathing, rage, disgust, disdain, maliciousness, envy, and jealousy. The stunted, baby-like fiends act according to their nature; for example, the annoyed dretch frowns in irritation at everything it sees, the malicious dretch tries to pinch anyone who comes too close to it, and so forth.

A character can make a DC 15 Wisdom (Insight) check to ascertain why the dretches are here and what they represent. On a failed check, the character ascertains nothing. On a successful check, the character realizes that the dretches are manifestations of suppressed negative emotions belonging to whoever confined them to this wretched nursery.

In turn if these Demons are killed the emotions go back to her.
 

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Not memories.

The cradles contain eight dretches—manifestations of Zybilna’s darkest emotions: annoyance, loathing, rage, disgust, disdain, maliciousness, envy, and jealousy. The stunted, baby-like fiends act according to their nature; for example, the annoyed dretch frowns in irritation at everything it sees, the malicious dretch tries to pinch anyone who comes too close to it, and so forth.

A character can make a DC 15 Wisdom (Insight) check to ascertain why the dretches are here and what they represent. On a failed check, the character ascertains nothing. On a successful check, the character realizes that the dretches are manifestations of suppressed negative emotions belonging to whoever confined them to this wretched nursery.

In turn if these Demons are killed the emotions go back to her.
Hmmm, thats cool. Removing your excess of evilness like nasty, living tumor-babies...

That's pretty dark! I like it.
 

Tasha isn't evil, she's a younger version of Iggwilv who has not reached that stage.

Like her steps are Tasha Chaotic Neutral, Iggwilv Chaotic Evil,
Zybilna Chaotic Neutral (though only through literally excising her more evil traits and manifesting them as Demons she put away, and this was done to prevent people from realizing Zybilna was Iggwilv by acting very differently)
I appreciate the explanation!
 

Not memories.

The cradles contain eight dretches—manifestations of Zybilna’s darkest emotions: annoyance, loathing, rage, disgust, disdain, maliciousness, envy, and jealousy. The stunted, baby-like fiends act according to their nature; for example, the annoyed dretch frowns in irritation at everything it sees, the malicious dretch tries to pinch anyone who comes too close to it, and so forth.

A character can make a DC 15 Wisdom (Insight) check to ascertain why the dretches are here and what they represent. On a failed check, the character ascertains nothing. On a successful check, the character realizes that the dretches are manifestations of suppressed negative emotions belonging to whoever confined them to this wretched nursery.

In turn if these Demons are killed the emotions go back to her.
Thanks for the explanation, very helpful. I appreciate it!
At the end of Witchlight, how does it all go down? Clearly not status quo since the PCs are involved.

A villain fleeing and hiding out by literally becoming not-themselves is cool, I think I remember that happening in Batman or something adjacent a long time ago. But how does it end, we see Tasha not Zyblina in all the promo art. And not Iggwilv.
 

Thanks for the explanation, very helpful. I appreciate it!
At the end of Witchlight, how does it all go down? Clearly not status quo since the PCs are involved.

A villain fleeing and hiding out by literally becoming not-themselves is cool, I think I remember that happening in Batman or something adjacent a long time ago. But how does it end, we see Tasha not Zyblina in all the promo art. And not Iggwilv.
Basically impossible to say, since player actions play so big a roll. The standard result is she is free and continuing her CN status quo in Prismeer, probably the players get a Wish from her for their troubles.
 


Thanks for the explanation, very helpful. I appreciate it!
At the end of Witchlight, how does it all go down? Clearly not status quo since the PCs are involved.

A villain fleeing and hiding out by literally becoming not-themselves is cool, I think I remember that happening in Batman or something adjacent a long time ago. But how does it end, we see Tasha not Zyblina in all the promo art. And not Iggwilv.
I will go over the Witchlight ending later, but the current Tasha is a younger copy Iggwilv created to honour some debts in her place. She was created just prior to the start of the Vecna adventure.
 




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