D&D (2024) Reworked…revised…redone….but

It seems the combat changes in 2024 will favor going back to the grid with effects like Topple, Push and Teleporting being more common. I've always played with a grid since 2E, so it won't affect me (if I ever convert) but I imagine those who Theater of the Mind are going to be a bit annoyed by the extra mental tracking.
Very. 3.5/PF1e burned me out from ever touching a grid as a DM again.
 

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It seems the combat changes in 2024 will favor going back to the grid with effects like Topple, Push and Teleporting being more common. I've always played with a grid since 2E, so it won't affect me (if I ever convert) but I imagine those who Theater of the Mind are going to be a bit annoyed by the extra mental tracking.
I play both TotM and Grid (the first for my home game and the latter for public games) and I've been playtesting for... what is it, almost two years? I haven't found any of that to be any more work than TotM is normally, when you have a handle on it.
 

I normally do Mind, but resort to Grid for clarification.

For me, the only thing that interferes with Mind, is micromeasurements like 5-foot Push. These mechanics need to focus on a narrative situation, such as the likelihood of forcing entry into a hazard rather than the precise proximity to it.

It helps to think of area of effect measurements as how many creatures are typically affected by it.
 

I normally do Mind, but resort to Grid for clarification.

For me, the only thing that interferes with Mind, is micromeasurements like 5-foot Push. These mechanics need to focus on a narrative situation, such as the likelihood of forcing entry into a hazard rather than the precise proximity to it.

It helps to think of area of effect measurements as how many creatures are typically affected by it.
Yes - in ToTM it's best to think of all the little movements to be purpose-built. If you're just moving people around, it doesn't really matter much. WHY do you push them? If it's to create distance, or move them into a flank (if you use that, I don't) or push them into a hazard. If you're teleporting, why are you going there? What does that spot look like? What vantage does it give you? Again, where you are is only important for where you are relative to anyone else, or if that location has hazards or something to interact with, otherwise it's the same as everywhere else.
 

I have to ask ... why are we still arguing over this?

The definition of "edition" in D&D is completely arbitrary, and designated by the company. Editions in publishing aren't the same thing.

And it's not about interoperability or compatibilty. OD&D and Basic (Holmes) and Basic (Moldvay/Mentzer/RC) and AD&D (1e) and AD&D (2e) are all interoperable. But they aren't all the same "edition."

See, e.g., my prior attempts to discuss interoperability of TSR-era D&D and trying to do a new taxonomy of it.

Heck, what even is a "half" edition (3.5e)?

Is this a New Edition? Well, speaking of new editions, Bobby Brown put it best when he said, "Whitney, let's go party!"

Um, no, when he said....

Everybody's talking all this stuff about 5e (now now)
Why don't they learn to forgive?
Hasbro don't need permission, make its own decisions
That's, that's Hasbro's prerogative

They say it's a new edition, Crawford really don't care
That's Hasbro's prerogative
They say Hasbro is lying
But we don't give a damn
Getting money is how corps live
Some ask Crawford questions, what do you want to conceal?
But they don't know history
They really don't know the deal about the past changes
Filled with anger and spite, from wars so long ago
But Hasbro will win this fight, sing

Everybody's talking all this stuff about 5e
That's, that's Hasbro's prerogative (I'll tell you why)
Hasbro don't need permission, make its own decisions
That's Hasbro's prerogative
It's Hasbro's prerogative (it's Hasbro's prerogative)
 

I have to ask ... why are we still arguing over this?

The definition of "edition" in D&D is completely arbitrary, and designated by the company. Editions in publishing aren't the same thing.

And it's not about interoperability or compatibilty. OD&D and Basic (Holmes) and Basic (Moldvay/Mentzer/RC) and AD&D (1e) and AD&D (2e) are all interoperable. But they aren't all the same "edition."

See, e.g., my prior attempts to discuss interoperability of TSR-era D&D and trying to do a new taxonomy of it.

Heck, what even is a "half" edition (3.5e)?

Is this a New Edition? Well, speaking of new editions, Bobby Brown put it best when he said, "Whitney, let's go party!"

Um, no, when he said....

Everybody's talking all this stuff about 5e (now now)
Why don't they learn to forgive?
Hasbro don't need permission, make its own decisions
That's, that's Hasbro's prerogative

They say it's a new edition, Crawford really don't care
That's Hasbro's prerogative
They say Hasbro is lying
But we don't give a damn
Getting money is how corps live
Some ask Crawford questions, what do you want to conceal?
But they don't know history
They really don't know the deal about the past changes
Filled with anger and spite, from wars so long ago
But Hasbro will win this fight, sing

Everybody's talking all this stuff about 5e
That's, that's Hasbro's prerogative (I'll tell you why)
Hasbro don't need permission, make its own decisions
That's Hasbro's prerogative
It's Hasbro's prerogative (it's Hasbro's prerogative)
If there were plush Snarf dolls....i would buy one. :love:
 




Some rules will grind.

I.e. a 2024 class references something that's not in the 2014 book.

Like weapon mastery.
Or a new spell.
Or monks using Dex for unarmed attack saves (i.e. grapple).

Nothing you couldn't get past, but some rulings will need to be made.
We've been incorporating the UA rules into our 2014 campaign for a year or so now. It's super easy. Barely an inconvenience.
 

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