S.Woodlander
Villager
Hello - I was wondering if all you great DM's out there could help me with something. I am picking up a campaign for a friend of mine only to run for 2 sessions. I am a player in the game but we are switching places for this already on-going 2E game.
I am looking for an underdark boss that should involve mind flayers. However, the party consists of players that are between 7th and 10th level characters (and 1 player with a 16th level dwarf/cleric).
I am sending the party into Gracklstugh and into the worm tunnels where I will stage the final battle and to retrieve the item they are looking for. My question is, against this party, how many mind flayers, what level mind flayers? OR do I add a Beholder? Or maybe an Elder brain? I was steering away from an elder brain because I felt like that an elder brain would be more placed at a mind flayer hive deeper in the underdark and not at an outpost beneath Gracklstugh.
I am looking for an underdark boss that should involve mind flayers. However, the party consists of players that are between 7th and 10th level characters (and 1 player with a 16th level dwarf/cleric).
I am sending the party into Gracklstugh and into the worm tunnels where I will stage the final battle and to retrieve the item they are looking for. My question is, against this party, how many mind flayers, what level mind flayers? OR do I add a Beholder? Or maybe an Elder brain? I was steering away from an elder brain because I felt like that an elder brain would be more placed at a mind flayer hive deeper in the underdark and not at an outpost beneath Gracklstugh.